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mikl
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Joined: 27 Jun 2004
Posts: 51
Location: Gentofte, Denmark

PostPosted: Thu Jul 13, 2006 3:52 pm    Post subject: Cannot run quake3 mods... Reply with quote

I've tried to run several Quake3 mods installed from portage - I am member of the games group, so there shoud be no problems there.

However, when I run
Code:
quake3-tremulous
, i get this...

Code:
Q3 1.32c linux-i386 May  8 2006
----- FS_Startup -----
Current search path:
/home/mikl/.q3a/tremulous
/opt/quake3/tremulous/vms-1.0.2.pk3 (4 files)
/opt/quake3/tremulous/vms-1.0.1.pk3 (4 files)
/opt/quake3/tremulous/vms-1.0.0.pk3 (4 files)
/opt/quake3/tremulous/map-uncreation-1.0.0.pk3 (112 files)
/opt/quake3/tremulous/map-tremor-1.0.0.pk3 (42 files)
/opt/quake3/tremulous/map-transit-1.0.0.pk3 (119 files)
/opt/quake3/tremulous/map-niveus-1.0.0.pk3 (94 files)
/opt/quake3/tremulous/map-nexus6-1.0.0.pk3 (122 files)
/opt/quake3/tremulous/map-karith-1.0.0.pk3 (117 files)
/opt/quake3/tremulous/map-atcs-1.0.0.pk3 (76 files)
/opt/quake3/tremulous/map-arachnid2-1.0.0.pk3 (74 files)
/opt/quake3/tremulous/data-1.0.1.pk3 (42 files)
/opt/quake3/tremulous/data-1.0.0.pk3 (1192 files)
/opt/quake3/tremulous
./quake3.x86/tremulous
/home/mikl/.q3a/baseq3
/opt/quake3/baseq3
./quake3.x86/baseq3

----------------------
2002 files in pk3 files

Running in restricted demo mode.

----- FS_Startup -----
Current search path:
/home/mikl/.q3a/demota
/opt/quake3/demota
./quake3.x86/demota

----------------------
2002 files in pk3 files
----- CL_Shutdown -----
-----------------------
----- CL_Shutdown -----
-----------------------
Sys_Error: Couldn't load default.cfg


the same thing happens with all the other quake3-* packages I've tried - how do I fix this?
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cokey
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Joined: 23 Apr 2004
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PostPosted: Thu Jul 13, 2006 4:21 pm    Post subject: Reply with quote

do you have default.cfg in /opt/quake3/tremulous/ or any other directories? Do a
Code:
locate default.cfg | grep quake
and if it comes up with multiple entries (which it should do) then look for the tremulous one. When found it should be in /home/mikl/.q3a/demota or /opt/quake3/demota or ./quake3.x86/demota
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mikl
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Joined: 27 Jun 2004
Posts: 51
Location: Gentofte, Denmark

PostPosted: Thu Jul 13, 2006 5:16 pm    Post subject: Reply with quote

cokehabit wrote:
do you have default.cfg in /opt/quake3/tremulous/ or any other directories? Do a
Code:
locate default.cfg | grep quake
and if it comes up with multiple entries (which it should do) then look for the tremulous one. When found it should be in /home/mikl/.q3a/demota or /opt/quake3/demota or ./quake3.x86/demota

nope, no default.cfg files anywhere... They aren't in the ebuild either...
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cokey
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PostPosted: Thu Jul 13, 2006 9:12 pm    Post subject: Reply with quote

did you do updatedb before you searched??
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mikl
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PostPosted: Fri Jul 14, 2006 10:08 am    Post subject: Reply with quote

cokehabit wrote:
did you do updatedb before you searched??

I sure did. And I take it you don't mean the default.cfg from LaTeX...
Code:
mikl@elijah ~ $ locate default.cfg
/usr/share/texmf/source/latex/local/default.cfg

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mikl
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PostPosted: Fri Jul 14, 2006 11:54 am    Post subject: Reply with quote

I googled a bit, and I found this: http://zerowing.idsoftware.com/linux/q3a/index.html#pk3...

Seemingly, quake3 misses some .pk3 files - i expect it's the ones supplied with the commercial game - but the commercial game shouldn't be needed to play these mods - or what?
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Babali
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PostPosted: Fri Jul 14, 2006 6:12 pm    Post subject: Reply with quote

Well, first quake3-tremulous is deprecated :-)
Second, portage install quake3-mods for quake3-bin, not quake3 so you have to create symlinks :
Code:
/usr/share/games/quake3>ls -l
total 4,0K
lrwxrwxrwx 1 root root    18 jui  6 18:45 arena -> /opt/quake3/arena//
drwxr-x--- 2 root games 4,0K jui  1 11:35 baseq3/
lrwxrwxrwx 1 root root    23 jui  6 18:55 brainworks -> /opt/quake3/brainworks//
lrwxrwxrwx 1 root root    16 jui  6 18:55 cpma -> /opt/quake3/cpma/
lrwxrwxrwx 1 root root    23 jui  6 18:55 missionpack -> /opt/quake3/missionpack
lrwxrwxrwx 1 root root    15 jui  6 18:55 osp -> /opt/quake3/osp/
lrwxrwxrwx 1 root root    22 jui  6 18:55 tremulous -> /opt/quake3/tremulous//
/usr/share/games/quake3>
Remember to chown the symlinks ( group is games )
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mikl
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PostPosted: Fri Jul 14, 2006 6:26 pm    Post subject: Reply with quote

Babali wrote:
Well, first quake3-tremulous is deprecated :-)
Second, portage install quake3-mods for quake3-bin, not quake3 so you have to create symlinks :
Code:
/usr/share/games/quake3>ls -l
total 4,0K
lrwxrwxrwx 1 root root    18 jui  6 18:45 arena -> /opt/quake3/arena//
drwxr-x--- 2 root games 4,0K jui  1 11:35 baseq3/
lrwxrwxrwx 1 root root    23 jui  6 18:55 brainworks -> /opt/quake3/brainworks//
lrwxrwxrwx 1 root root    16 jui  6 18:55 cpma -> /opt/quake3/cpma/
lrwxrwxrwx 1 root root    23 jui  6 18:55 missionpack -> /opt/quake3/missionpack
lrwxrwxrwx 1 root root    15 jui  6 18:55 osp -> /opt/quake3/osp/
lrwxrwxrwx 1 root root    22 jui  6 18:55 tremulous -> /opt/quake3/tremulous//
/usr/share/games/quake3>
Remember to chown the symlinks ( group is games )

Well, I have quake3-bin, not quake3 (since i need PunkBuster)

Also, I have no /usr/share/games/quake3 - I do, however, have /usr/share/games/quake1, which contains nexiuz.

I'll get the standalone-version of tremulous, but I take it the other quake3-mods should still work?
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stupidkid
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PostPosted: Sun Aug 06, 2006 4:05 am    Post subject: Reply with quote

I have the same problem. :(
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Phenax
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PostPosted: Sun Aug 06, 2006 4:13 am    Post subject: Reply with quote

Yep, quake3-tremulous is redundant, everyone is playing the standalone. It's better. You can find an ebuild in bugzilla.
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