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mikl n00b
Joined: 27 Jun 2004 Posts: 51 Location: Gentofte, Denmark
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Posted: Thu Jul 13, 2006 3:52 pm Post subject: Cannot run quake3 mods... |
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I've tried to run several Quake3 mods installed from portage - I am member of the games group, so there shoud be no problems there.
However, when I run , i get this...
Code: | Q3 1.32c linux-i386 May 8 2006
----- FS_Startup -----
Current search path:
/home/mikl/.q3a/tremulous
/opt/quake3/tremulous/vms-1.0.2.pk3 (4 files)
/opt/quake3/tremulous/vms-1.0.1.pk3 (4 files)
/opt/quake3/tremulous/vms-1.0.0.pk3 (4 files)
/opt/quake3/tremulous/map-uncreation-1.0.0.pk3 (112 files)
/opt/quake3/tremulous/map-tremor-1.0.0.pk3 (42 files)
/opt/quake3/tremulous/map-transit-1.0.0.pk3 (119 files)
/opt/quake3/tremulous/map-niveus-1.0.0.pk3 (94 files)
/opt/quake3/tremulous/map-nexus6-1.0.0.pk3 (122 files)
/opt/quake3/tremulous/map-karith-1.0.0.pk3 (117 files)
/opt/quake3/tremulous/map-atcs-1.0.0.pk3 (76 files)
/opt/quake3/tremulous/map-arachnid2-1.0.0.pk3 (74 files)
/opt/quake3/tremulous/data-1.0.1.pk3 (42 files)
/opt/quake3/tremulous/data-1.0.0.pk3 (1192 files)
/opt/quake3/tremulous
./quake3.x86/tremulous
/home/mikl/.q3a/baseq3
/opt/quake3/baseq3
./quake3.x86/baseq3
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2002 files in pk3 files
Running in restricted demo mode.
----- FS_Startup -----
Current search path:
/home/mikl/.q3a/demota
/opt/quake3/demota
./quake3.x86/demota
----------------------
2002 files in pk3 files
----- CL_Shutdown -----
-----------------------
----- CL_Shutdown -----
-----------------------
Sys_Error: Couldn't load default.cfg
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the same thing happens with all the other quake3-* packages I've tried - how do I fix this? _________________ An admin might not always be right, but he's always an admin... |
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cokey Advocate
Joined: 23 Apr 2004 Posts: 3355
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Posted: Thu Jul 13, 2006 4:21 pm Post subject: |
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do you have default.cfg in /opt/quake3/tremulous/ or any other directories? Do a Code: | locate default.cfg | grep quake | and if it comes up with multiple entries (which it should do) then look for the tremulous one. When found it should be in /home/mikl/.q3a/demota or /opt/quake3/demota or ./quake3.x86/demota _________________ https://otw20.com/ OTW20 The new place for off the wall chat |
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mikl n00b
Joined: 27 Jun 2004 Posts: 51 Location: Gentofte, Denmark
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Posted: Thu Jul 13, 2006 5:16 pm Post subject: |
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cokehabit wrote: | do you have default.cfg in /opt/quake3/tremulous/ or any other directories? Do a Code: | locate default.cfg | grep quake | and if it comes up with multiple entries (which it should do) then look for the tremulous one. When found it should be in /home/mikl/.q3a/demota or /opt/quake3/demota or ./quake3.x86/demota |
nope, no default.cfg files anywhere... They aren't in the ebuild either... _________________ An admin might not always be right, but he's always an admin... |
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cokey Advocate
Joined: 23 Apr 2004 Posts: 3355
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Posted: Thu Jul 13, 2006 9:12 pm Post subject: |
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did you do updatedb before you searched?? _________________ https://otw20.com/ OTW20 The new place for off the wall chat |
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mikl n00b
Joined: 27 Jun 2004 Posts: 51 Location: Gentofte, Denmark
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Posted: Fri Jul 14, 2006 10:08 am Post subject: |
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cokehabit wrote: | did you do updatedb before you searched?? |
I sure did. And I take it you don't mean the default.cfg from LaTeX...
Code: | mikl@elijah ~ $ locate default.cfg
/usr/share/texmf/source/latex/local/default.cfg |
_________________ An admin might not always be right, but he's always an admin... |
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mikl n00b
Joined: 27 Jun 2004 Posts: 51 Location: Gentofte, Denmark
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Posted: Fri Jul 14, 2006 11:54 am Post subject: |
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I googled a bit, and I found this: http://zerowing.idsoftware.com/linux/q3a/index.html#pk3...
Seemingly, quake3 misses some .pk3 files - i expect it's the ones supplied with the commercial game - but the commercial game shouldn't be needed to play these mods - or what? _________________ An admin might not always be right, but he's always an admin... |
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Babali Apprentice
Joined: 01 Jan 2004 Posts: 211 Location: France, Paris
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Posted: Fri Jul 14, 2006 6:12 pm Post subject: |
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Well, first quake3-tremulous is deprecated
Second, portage install quake3-mods for quake3-bin, not quake3 so you have to create symlinks :
Code: | /usr/share/games/quake3>ls -l
total 4,0K
lrwxrwxrwx 1 root root 18 jui 6 18:45 arena -> /opt/quake3/arena//
drwxr-x--- 2 root games 4,0K jui 1 11:35 baseq3/
lrwxrwxrwx 1 root root 23 jui 6 18:55 brainworks -> /opt/quake3/brainworks//
lrwxrwxrwx 1 root root 16 jui 6 18:55 cpma -> /opt/quake3/cpma/
lrwxrwxrwx 1 root root 23 jui 6 18:55 missionpack -> /opt/quake3/missionpack
lrwxrwxrwx 1 root root 15 jui 6 18:55 osp -> /opt/quake3/osp/
lrwxrwxrwx 1 root root 22 jui 6 18:55 tremulous -> /opt/quake3/tremulous//
/usr/share/games/quake3>
| Remember to chown the symlinks ( group is games ) |
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mikl n00b
Joined: 27 Jun 2004 Posts: 51 Location: Gentofte, Denmark
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Posted: Fri Jul 14, 2006 6:26 pm Post subject: |
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Babali wrote: | Well, first quake3-tremulous is deprecated
Second, portage install quake3-mods for quake3-bin, not quake3 so you have to create symlinks :
Code: | /usr/share/games/quake3>ls -l
total 4,0K
lrwxrwxrwx 1 root root 18 jui 6 18:45 arena -> /opt/quake3/arena//
drwxr-x--- 2 root games 4,0K jui 1 11:35 baseq3/
lrwxrwxrwx 1 root root 23 jui 6 18:55 brainworks -> /opt/quake3/brainworks//
lrwxrwxrwx 1 root root 16 jui 6 18:55 cpma -> /opt/quake3/cpma/
lrwxrwxrwx 1 root root 23 jui 6 18:55 missionpack -> /opt/quake3/missionpack
lrwxrwxrwx 1 root root 15 jui 6 18:55 osp -> /opt/quake3/osp/
lrwxrwxrwx 1 root root 22 jui 6 18:55 tremulous -> /opt/quake3/tremulous//
/usr/share/games/quake3>
| Remember to chown the symlinks ( group is games ) |
Well, I have quake3-bin, not quake3 (since i need PunkBuster)
Also, I have no /usr/share/games/quake3 - I do, however, have /usr/share/games/quake1, which contains nexiuz.
I'll get the standalone-version of tremulous, but I take it the other quake3-mods should still work? _________________ An admin might not always be right, but he's always an admin... |
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stupidkid Apprentice
Joined: 17 Apr 2006 Posts: 247 Location: 127.0.0.1
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Posted: Sun Aug 06, 2006 4:05 am Post subject: |
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I have the same problem. _________________ How many people can read hex if you and dead people can read hex? |
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Phenax l33t
Joined: 10 Mar 2006 Posts: 972
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Posted: Sun Aug 06, 2006 4:13 am Post subject: |
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Yep, quake3-tremulous is redundant, everyone is playing the standalone. It's better. You can find an ebuild in bugzilla. |
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