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tehsis Tux's lil' helper
Joined: 29 Apr 2006 Posts: 77
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Posted: Fri Sep 08, 2006 5:29 am Post subject: quake3 - sounds really badly |
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hi, i've just installed quake 3, and when i launch it, the sounds is horrible, with interference or something like that... i've searched in this forum, but i only find problems like "no sound" well... i have sound, but with this problem...
any idea? |
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whig l33t
Joined: 27 Nov 2004 Posts: 973 Location: New Zealand
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Posted: Fri Sep 08, 2006 5:38 am Post subject: |
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Is that with motherboard audio? Does a mp3 play ok? I have found sound works best on linux with emu10k1 cards. |
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tehsis Tux's lil' helper
Joined: 29 Apr 2006 Posts: 77
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Posted: Fri Sep 08, 2006 5:40 am Post subject: |
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yes, is an onboard soundcard... i can play mp3 without problem... |
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truc Advocate
Joined: 25 Jul 2005 Posts: 3199
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Posted: Fri Sep 08, 2006 6:08 am Post subject: |
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what's your audio chipset? Code: | dmesg | grep -i audio |
_________________ The End of the Internet! |
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tehsis Tux's lil' helper
Joined: 29 Apr 2006 Posts: 77
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Posted: Fri Sep 08, 2006 7:07 am Post subject: |
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uh... this is strange right?
tehsis@KatosDev /mnt/cdrom $ dmesg | grep -i audio
tehsis@KatosDev /mnt/cdrom $
i've installed the kernel drivers... shall i tried with the "out-kernel" drivers?
EDIT: if i run quake3 as it, i have that problem... but if i run quake3-bin everithing go ok... so... i supposed that it's solved... |
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truc Advocate
Joined: 25 Jul 2005 Posts: 3199
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Posted: Fri Sep 08, 2006 8:16 am Post subject: |
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tehsis wrote: | uh... this is strange right?
tehsis@KatosDev /mnt/cdrom $ dmesg | grep -i audio
tehsis@KatosDev /mnt/cdrom $
i've installed the kernel drivers... shall i tried with the "out-kernel" drivers?
EDIT: if i run quake3 as it, i have that problem... but if i run quake3-bin everithing go ok... so... i supposed that it's solved... |
my bad.. it's Code: | lspci | grep -i audio | (from sys-apps/pciutils)
sorry//
anyway, usually, when it comes to sound, quake3 runs better than quake3-bin.. that's funny.
have fun:) _________________ The End of the Internet! |
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tehsis Tux's lil' helper
Joined: 29 Apr 2006 Posts: 77
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Posted: Fri Sep 08, 2006 8:52 am Post subject: |
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i've noticed, that the problem, was that the sound with quake3 runs slower... everithing else runs ok... but the sound no... |
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whig l33t
Joined: 27 Nov 2004 Posts: 973 Location: New Zealand
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Posted: Fri Sep 08, 2006 9:47 am Post subject: |
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Check the q3a console log for sound warnings. dmesg may have some too. |
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depontius Advocate
Joined: 05 May 2004 Posts: 3525
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Posted: Sat Dec 28, 2024 12:17 am Post subject: Re: quake3 - sounds really badly |
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tehsis wrote: | hi, i've just installed quake 3, and when i launch it, the sounds is horrible, with interference or something like that... i've searched in this forum, but i only find problems like "no sound" well... i have sound, but with this problem...
any idea? |
Where did you get quake 3? Upon quick perusal of portage I don't see quake3 or ioquake3, so I presume it's in an overlay? _________________ .sigs waste space and bandwidth |
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Hu Administrator
Joined: 06 Mar 2007 Posts: 22920
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Posted: Sat Dec 28, 2024 12:40 am Post subject: |
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OP mentioned that it works with quake3-bin, so this is probably games-fps/quake3-bin, the last bits of which were removed in 2019 in commit games-fps/quake3*: drop vulnerable pkgs. Since this thread is from 2006, quake3-bin could have existed in the main tree back when this thread was new. |
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depontius Advocate
Joined: 05 May 2004 Posts: 3525
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Posted: Thu Jan 02, 2025 11:05 pm Post subject: |
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Hu wrote: | OP mentioned that it works with quake3-bin, so this is probably games-fps/quake3-bin, the last bits of which were removed in 2019 in commit games-fps/quake3*: drop vulnerable pkgs. Since this thread is from 2006, quake3-bin could have existed in the main tree back when this thread was new. |
I understand that the original Quake would have been removed for one reason or another by now. However I would expect that since ioquake is still in development security flaws are properly being addressed. I was hoping to find it somewhere in an overlay. Then I could use the pak file from my Quake3 cd. Incidentally, I tried to install Quake3 from the CD, planning to put it in /usr/local, but it refused to install an x86_64 binary that needed glibc 2.1. _________________ .sigs waste space and bandwidth |
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Hu Administrator
Joined: 06 Mar 2007 Posts: 22920
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Posted: Thu Jan 02, 2025 11:24 pm Post subject: |
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It might well be in an overlay these days, yes. My point was that back in 2006 when the post to which you were responding was written, Quake may well have been in ::gentoo, in which case the strictly correct answer to your question would not be useful today.
While we have some members who have been active for a very long time, the person to whom you addressed the question has not posted anything since 2007, so I would not expect a timely response from tehsis now. |
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depontius Advocate
Joined: 05 May 2004 Posts: 3525
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Posted: Fri Jan 03, 2025 12:36 am Post subject: |
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Hu wrote: | It might well be in an overlay these days, yes. My point was that back in 2006 when the post to which you were responding was written, Quake may well have been in ::gentoo, in which case the strictly correct answer to your question would not be useful today.
While we have some members who have been active for a very long time, the person to whom you addressed the question has not posted anything since 2007, so I would not expect a timely response from tehsis now. |
I was searching from outside of Gentoo, and had clicked the "past year" option. So I didn't look at the dates in the post at all. Now I wonder why the heck I got this hit, nothing in it before my post was from the past year. _________________ .sigs waste space and bandwidth |
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