View previous topic :: View next topic |
Author |
Message |
diabx0r Apprentice
Joined: 08 Jan 2004 Posts: 207
|
Posted: Sun Sep 17, 2006 9:45 pm Post subject: I need some help with my 9800 Pro... |
|
|
Alright, I am in Gnome, and things look pretty nice, but I need to know how to tell if I have 3d acceleration working.
I used to use glxgears or something, but I can't seem to find it in portage.
Is there some way to tell if I have it working? I'd like to install UT2k3, but I want to make sure I have it going first.
Also, sound isn't working yet. I have an SB Audigy 2. |
|
Back to top |
|
|
yabbadabbadont Advocate
Joined: 14 Mar 2003 Posts: 4791 Location: 2 exits past crazy
|
|
Back to top |
|
|
diabx0r Apprentice
Joined: 08 Jan 2004 Posts: 207
|
Posted: Mon Sep 18, 2006 12:18 am Post subject: |
|
|
I don't have glxinfo? |
|
Back to top |
|
|
Mad Merlin Veteran
Joined: 09 May 2005 Posts: 1155
|
|
Back to top |
|
|
diabx0r Apprentice
Joined: 08 Jan 2004 Posts: 207
|
Posted: Mon Sep 18, 2006 3:11 am Post subject: |
|
|
Well, I enabled the dri and glx modules in my config, checked to make sure DRI was disabled in my kernel, emerged ati-drivers and x11-drm, and I still can't get it to say "Yes"
Here is what happens when I check glxinfo:
Code: | alex@Judas ~ $ glxinfo
name of display: :0.0
Xlib: extension "XFree86-DRI" missing on display ":0.0".
display: :0 screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_hyperpipe, GLX_SGIX_swap_barrier,
GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
GLX version: 1.2
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.4.2)
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_lod_bias
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess |
|
|
Back to top |
|
|
fistfullast33l n00b
Joined: 26 May 2004 Posts: 28
|
Posted: Mon Sep 18, 2006 3:14 pm Post subject: |
|
|
I had problems in the beginning as well. The FAQ's linked by diabx0r were a big help. Also, make sure your kernel has AGP configured correctly and you have the AGP kernel module built into the kernel or loaded before you start X. For more info, see http://www.gentoo.org/doc/en/dri-howto.xml for info on the kernel configuration. |
|
Back to top |
|
|
diabx0r Apprentice
Joined: 08 Jan 2004 Posts: 207
|
Posted: Mon Sep 18, 2006 4:57 pm Post subject: |
|
|
I've followed all of the steps, but with no luck. |
|
Back to top |
|
|
diabx0r Apprentice
Joined: 08 Jan 2004 Posts: 207
|
Posted: Mon Sep 18, 2006 5:12 pm Post subject: |
|
|
Ok, I replaced the "radeon" part under "Driver" with "fglrx" and now Direct Rendering says Yes, but glxgears is only getting 100 or so fps... it was getting 400 before.
Although, it looks really smooth now, as opposed to before where it looked choppy.
|
|
Back to top |
|
|
diabx0r Apprentice
Joined: 08 Jan 2004 Posts: 207
|
Posted: Mon Sep 18, 2006 10:49 pm Post subject: |
|
|
|
|
Back to top |
|
|
diabx0r Apprentice
Joined: 08 Jan 2004 Posts: 207
|
Posted: Tue Sep 19, 2006 2:05 am Post subject: |
|
|
bumps |
|
Back to top |
|
|
Mad Merlin Veteran
Joined: 09 May 2005 Posts: 1155
|
|
Back to top |
|
|
diabx0r Apprentice
Joined: 08 Jan 2004 Posts: 207
|
Posted: Tue Sep 19, 2006 4:02 am Post subject: |
|
|
Mad Merlin wrote: | Could you try an OpenGL application other than glxgears? glxgears is not a benchmark. |
Are there any I can download for free? |
|
Back to top |
|
|
Mad Merlin Veteran
Joined: 09 May 2005 Posts: 1155
|
Posted: Tue Sep 19, 2006 1:15 pm Post subject: |
|
|
There's lots of demos available in portage. Try quake4-demo, quake3-demo, doom3-demo, ut2003-demo, or ut2004-demo. Enemy Territory is also completely free, try enemy-territory. _________________ Game! - Where the stick is mightier than the sword! |
|
Back to top |
|
|
|