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thomasvk Guru
Joined: 19 Mar 2005 Posts: 597
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Posted: Tue Sep 19, 2006 4:49 pm Post subject: Unreal Tournament doesn't work |
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I just installed Unreal Tournament, but... it doesn't work. I had some trouble with getting Direct Rendering to work but in the end it works but I think this problem might still be related to that. I have a laptop with an GMA950 chip (Intel 945GM chipset). I have direct rendering (it says so in glxinfo) and glxgears gives average fps. When I type 'ut' I get:
Code: | $ ut
Unreal engine initialized
Bound to SDLDrv.so
Joystick [0] : Unknown Joystick
SDLClient initialized.
Bound to Render.so
Lighting subsystem initialized
Rendering initialized
LoadMap: Entry
Bound to Fire.so
Case-insensitive search: Botpack -> ..\System\BotPack.u
Bound to IpDrv.so
Game class is 'UTIntro'
Level is Level Entry.MyLevel
Bringing Level Entry.MyLevel up for play (0)...
InitGame:
Base Mutator is Entry.Mutator0
Browse: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
LoadMap: CityIntro.unr?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Case-insensitive search: genfluid -> ..\Textures\GenFluid.utx
Collecting garbage
Purging garbage
-0.0ms Unloading: Package Render
Garbage: objects: 16477->16476; refs: 225503
Game class is 'UTIntro'
Level is Level CityIntro.MyLevel
Bringing Level CityIntro.MyLevel up for play (0)...
InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
Base Mutator is CityIntro.Mutator1
Initialized moving brush tracker for Level CityIntro.MyLevel
Created and initialized a new SDL viewport.
Bound to UWeb.so
Team 255
Login: Player
Case-insensitive search: SoldierSkins -> ..\Textures\Soldierskins.utx
Possessed PlayerPawn: TMale2 CityIntro.TMale0
Input system initialized for SDLViewport0
Opening SDL viewport.
Bound to SDLGLDrv.so
Loaded render device class.
Initializing SDLGLDrv...
binding libGL.so.1
appError called:
[b]No dynamic GL support in video driver[/b]
Executing UObject::StaticShutdownAfterError
Executing USDLClient::ShutdownAfterError
Executing USDLViewport::ShutdownAfterError
USDLGLRenderDevice::ShutdownAfterError
USDLGLRenderDevice::Init
USDLViewport::TryRenderDevice
USDLViewport::OpenWindow
UGameEngine::Init
InitEngine
Preparing to exit.
Purging garbage
Unbound to Engine.so
Unbound to Core.so
-0.0ms Unloading: Package Engine
-0.0ms Unloading: Package Core
Game engine shut down
Unbound to SDLDrv.so
SDL client shut down.
Unbound to Render.so
Lighting subsystem shut down
Rendering shut down
-0.0ms Unloading: Package Entry
-0.0ms Unloading: Package Logo
Unbound to Fire.so
-0.0ms Unloading: Package Fire
-0.0ms Unloading: Package credits
-0.0ms Unloading: Package Botpack
-0.0ms Unloading: Package UnrealShare
-0.0ms Unloading: Package UnrealI
-0.0ms Unloading: Package Female2Voice
-0.0ms Unloading: Package Male2Voice
-0.0ms Unloading: Package Female1Voice
-0.0ms Unloading: Package BossVoice
-0.0ms Unloading: Package Male1Voice
-0.0ms Unloading: Package UMenu
-0.0ms Unloading: Package UWindow
-0.0ms Unloading: Package UBrowser
Unbound to IpDrv.so
-0.0ms Unloading: Package IpDrv
-0.0ms Unloading: Package Announcer
-0.0ms Unloading: Package CityIntro
-0.0ms Unloading: Package city
-0.0ms Unloading: Package Detail
-0.0ms Unloading: Package ArenaTex
-0.0ms Unloading: Package GenFX
-0.0ms Unloading: Package NaliCast
-0.0ms Unloading: Package RainFX
-0.0ms Unloading: Package DecayedS
-0.0ms Unloading: Package GenIn
-0.0ms Unloading: Package NaliFX
-0.0ms Unloading: Package genfluid
-0.0ms Unloading: Package ShaneSky
-0.0ms Unloading: Package AmbModern
-0.0ms Unloading: Package AmbAncient
-0.0ms Unloading: Package AmbOutside
-0.0ms Unloading: Package Uttitle
-0.0ms Unloading: Package openingwave
Shut down moving brush tracker for Level CityIntro.MyLevel
-0.0ms Unloading: Package UTMenu
-0.0ms Unloading: Package LadderSounds
Unbound to UWeb.so
-0.0ms Unloading: Package UWeb
-0.0ms Unloading: Package UTServerAdmin
-0.0ms Unloading: Package IpServer
-0.0ms Unloading: Package LadrArrow
-0.0ms Unloading: Package SoldierSkins
Unbound to SDLGLDrv.so
Garbage: objects: 18648->0; refs: 225503
Object subsystem successfully closed.
Exiting.
Name subsystem shut down
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Any suggestions?
PS.
I use Xorg 7.1.1, x11-drm with VIDEO_CARDS="i810" with the 'i915' kernel module and kernel 2.6.17-gentoo-r8. |
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PaulBredbury Watchman
Joined: 14 Jul 2005 Posts: 7310
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Posted: Tue Sep 19, 2006 5:35 pm Post subject: Re: Unreal Tournament doesn't work |
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t0maz wrote: | appError called:
No dynamic GL support in video driver
Executing UObject::StaticShutdownAfterError |
There's the problem, to Google on |
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thomasvk Guru
Joined: 19 Mar 2005 Posts: 597
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Posted: Tue Sep 19, 2006 5:41 pm Post subject: Re: Unreal Tournament doesn't work |
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PaulBredbury wrote: | t0maz wrote: | appError called:
No dynamic GL support in video driver
Executing UObject::StaticShutdownAfterError |
There's the problem, to Google on |
I did, can't find answers. At least not related to my specific setup/card.
Edit: recompiling libsdl with the opengl USE-flag worked. |
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