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ark n00b
Joined: 27 Aug 2003 Posts: 70 Location: BZH
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Posted: Thu Oct 05, 2006 10:17 pm Post subject: [Xorg] Probleme fullscreen (resolu) |
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Hello,
je viens d'installer gentoo, avec xorg 7.0, et quand je passe en mode en plein ecran avec mplayer ou la visualization de amarok, ca laisse l'image a la meme taille et mets du noir autour.
Pour mplayer j'ai essaye plusieurs video out differents, mais genre xv et gl marchent pas, ca me dit ca :
Code: | Error opening/initializing the selected video_out (-vo) device. |
j'ai bien X-Video de load d'apres xvinfo..
J'arrive a avoir un plein ecran normal avec -zoom mais du coup l'image rame un peu..
donc si quelqu'un a une idee.. merci _________________ Poah!
Last edited by ark on Thu Oct 05, 2006 11:02 pm; edited 1 time in total |
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PabOu Veteran
Joined: 11 Feb 2004 Posts: 1088 Location: Namur - Belgium
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Posted: Thu Oct 05, 2006 10:21 pm Post subject: |
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Salut !
Pour ma part, xv fonctionne bien en plein écran.
Il ne faut pas oublier d'avoir le DRI avec xorg.
Pour t'en assurer, ouvre console dans xorg, et essaye cette commande : Code: | glxinfo |grep "direct rendering"
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Si il te dit "No", c'est de là que vient ton problème et tu devras nous donner plus d'infos pour qu'on puisse t'aider (carte graphique, xorg.conf, ce genre de trucs) _________________ Mangez du poulet ! |
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ark n00b
Joined: 27 Aug 2003 Posts: 70 Location: BZH
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Posted: Thu Oct 05, 2006 10:31 pm Post subject: |
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pour le DRI il est bien active.
pour la carte graphique c'est une Geforce 6800
un ptit glxinfo si ca peut aider:
Code: |
# glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
GLX version: 1.3
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_ARB_multisample, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 6800/AGP/SSE2
OpenGL version string: 2.0.2 NVIDIA 87.62
OpenGL extensions:
GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,
GL_EXT_vertex_array, GL_HP_occlusion_test, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_fragment_program2, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_texgen_reflection,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
.
.
etc..
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pour le xorg.conf voila :
Code: |
Section "Module"
# This loads the DBE extension module.
Load "dbe" # Double buffer extension
# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
SubSection "extmod"
Option "omit xfree86-dga" # don't initialise the DGA extension
EndSubSection
# Load "GLcore"
# This loads the Type1 and FreeType font modules
Load "type1"
Load "speedo"
Load "freetype"
# Load "xtt"
# This loads the GLX module
Load "glx"
# This loads the DRI module
Load "dri"
EndSection
Section "Extensions"
# Option "Composite" "Enable"
Option "Xvideo" "true"
EndSection
# **********************************************************************
# Server flags section.
# **********************************************************************
Section "ServerFlags"
# Uncomment this to cause a core dump at the spot where a signal is
# received. This may leave the console in an unusable state, but may
# provide a better stack trace in the core dump to aid in debugging
# Option "NoTrapSignals"
# Uncomment this to disable the <Crtl><Alt><Fn> VT switch sequence
# (where n is 1 through 12). This allows clients to receive these key
# events.
# Option "DontVTSwitch"
# Uncomment this to disable the <Crtl><Alt><BS> server abort sequence
# This allows clients to receive this key event.
Option "DontZap"
# Uncomment this to disable the <Crtl><Alt><KP_+>/<KP_-> mode switching
# sequences. This allows clients to receive these key events.
# Option "Dont Zoom"
# Uncomment this to disable tuning with the xvidtune client. With
# it the client can still run and fetch card and monitor attributes,
# but it will not be allowed to change them. If it tries it will
# receive a protocol error.
# Option "DisableVidModeExtension"
# Uncomment this to enable the use of a non-local client to
# change the keyboard or mouse settings (currently only xset).
# Option "AllowNonLocalModInDev"
EndSection
# **********************************************************************
# Input devices
# **********************************************************************
# **********************************************************************
# Core keyboard's InputDevice section
# **********************************************************************
Section "InputDevice"
Identifier "Keyboard1"
Driver "kbd"
# For most OSs the protocol can be omitted (it defaults to "Standard").
# When using XQUEUE (only for SVR3 and SVR4, but not Solaris),
# uncomment the following line.
# Option "Protocol" "Xqueue"
Option "AutoRepeat" "500 30"
# Specify which keyboard LEDs can be user-controlled (eg, with xset(1))
# Option "Xleds" "1 2 3"
# Option "LeftAlt" "Meta"
# Option "RightAlt" "ModeShift"
# To customise the XKB settings to suit your keyboard, modify the
# lines below (which are the defaults). For example, for a non-U.S.
# keyboard, you will probably want to use:
# Option "XkbModel" "pc102"
# If you have a US Microsoft Natural keyboard, you can use:
# Option "XkbModel" "microsoft"
#
# Then to change the language, change the Layout setting.
# For example, a german layout can be obtained with:
# Option "XkbLayout" "de"
# or:
# Option "XkbLayout" "de"
# Option "XkbVariant" "nodeadkeys"
#
# If you'd like to switch the positions of your capslock and
# control keys, use:
# Option "XkbOptions" "ctrl:swapcaps"
# These are the default XKB settings for XFree86
# Option "XkbModel" "pc101"
# Option "XkbLayout" "us"
# Option "XkbVariant" ""
# Option "XkbOptions" ""
# Option "XkbDisable"
Option "XkbModel" "pc101"
Option "XkbLayout" "us"
EndSection
# **********************************************************************
# Core Pointer's InputDevice section
# **********************************************************************
Section "InputDevice"
# Identifier and driver
Identifier "Mouse1"
Driver "mouse"
Option "CorePointer"
Option "Protocol" "ImPS/2"
Option "ZAxisMapping" "4 5"
Option "Device" "/dev/misc/psaux"
# Mouse-speed setting for PS/2 mouse.
# Option "Resolution" "256"
# When using XQUEUE, comment out the above two lines, and uncomment
# the following line.
# Option "Protocol" "Xqueue"
# Baudrate and SampleRate are only for some Logitech mice. In
# almost every case these lines should be omitted.
# Option "BaudRate" "9600"
# Option "SampleRate" "150"
# Emulate3Buttons is an option for 2-button Microsoft mice
# Emulate3Timeout is the timeout in milliseconds (default is 50ms)
# Option "Emulate3Buttons"
# Option "Emulate3Timeout" "50"
# ChordMiddle is an option for some 3-button Logitech mice
# Option "ChordMiddle"
EndSection
# **********************************************************************
# Other input device sections
# this is optional and is required only if you
# are using extended input devices. This is for example only. Refer
# to the XF86Config man page for a description of the options.
# **********************************************************************
#
# Section "InputDevice"
# Identifier "Mouse2"
# Driver "mouse"
# Option "Protocol" "MouseMan"
# Option "Device" "/dev/mouse2"
# EndSection
#
# Section "InputDevice"
# Identifier "spaceball"
# Driver "magellan"
# Option "Device" "/dev/cua0"
# EndSection
#
# Section "InputDevice"
# Identifier "spaceball2"
# Driver "spaceorb"
# Option "Device" "/dev/cua0"
# EndSection
# Section "InputDevice"
# Identifier "touchscreen0"
# Driver "microtouch"
# Option "Device" "/dev/ttyS0"
# Option "MinX" "1412"
# Option "MaxX" "15184"
# Option "MinY" "15372"
# Option "MaxY" "1230"
# Option "ScreenNumber" "0"
# Option "ReportingMode" "Scaled"
# Option "ButtonNumber" "1"
# Option "SendCoreEvents"
# EndSection
#
# Section "InputDevice"
# Identifier "touchscreen1"
# Driver "elo2300"
# Option "Device" "/dev/ttyS0"
# Option "MinX" "231"
# Option "MaxX" "3868"
# Option "MinY" "3858"
# Option "MaxY" "272"
# Option "ScreenNumber" "0"
# Option "ReportingMode" "Scaled"
# Option "ButtonThreshold" "17"
# Option "ButtonNumber" "1"
# Option "SendCoreEvents"
# EndSection
# **********************************************************************
# Monitor section
# **********************************************************************
# Any number of monitor sections may be present
Section "Monitor"
Identifier "screen"
# HorizSync is in kHz unless units are specified.
# HorizSync may be a comma separated list of discrete values, or a
# comma separated list of ranges of values.
# NOTE: THE VALUES HERE ARE EXAMPLES ONLY. REFER TO YOUR MONITOR'S
# USER MANUAL FOR THE CORRECT NUMBERS.
HorizSync 31.5 - 79.0
# HorizSync 30-64 # multisync
# HorizSync 31.5, 35.2 # multiple fixed sync frequencies
# HorizSync 15-25, 30-50 # multiple ranges of sync frequencies
# VertRefresh is in Hz unless units are specified.
# VertRefresh may be a comma separated list of discrete values, or a
# comma separated list of ranges of values.
# NOTE: THE VALUES HERE ARE EXAMPLES ONLY. REFER TO YOUR MONITOR'S
# USER MANUAL FOR THE CORRECT NUMBERS.
VertRefresh 50-70
EndSection
# **********************************************************************
# Graphics device section
# **********************************************************************
# Any number of graphics device sections may be present
# Standard VGA Device:
#Section "Device"
# Identifier "Standard VGA"
# VendorName "Unknown"
# BoardName "Unknown"
# The chipset line is optional in most cases. It can be used to override
# the driver's chipset detection, and should not normally be specified.
# Chipset "generic"
# The Driver line must be present. When using run-time loadable driver
# modules, this line instructs the server to load the specified driver
# module. Even when not using loadable driver modules, this line
# indicates which driver should interpret the information in this section.
# Driver "nvidia"
# The BusID line is used to specify which of possibly multiple devices
# this section is intended for. When this line isn't present, a device
# section can only match up with the primary video device. For PCI
# devices a line like the following could be used. This line should not
# normally be included unless there is more than one video device
# intalled.
# BusID "PCI:0:10:0"
# VideoRam 256
# Clocks 25.2 28.3
#Option "RenderAccel" "true"
#EndSection
# Device configured by xf86config:
Section "Device"
Identifier "geforce"
Driver "nvidia"
#VideoRam 65536
# Insert Clocks lines here if appropriate
Option "RenderAccel" "True"
Option "AGPMode" "4"
Option "AGPFastWrite" "True"
Option "EnablePageFlip" "True"
#Option "backingstore" "True"
Option "AllowGLXWithComposite" "True"
EndSection
# **********************************************************************
# Screen sections
# **********************************************************************
# Any number of screen sections may be present. Each describes
# the configuration of a single screen. A single specific screen section
# may be specified from the X server command line with the "-screen"
# option.
Section "Screen"
Identifier "Screen 1"
Device "geforce"
Monitor "screen"
DefaultDepth 24
Subsection "Display"
Depth 24
Modes "1280x1024" "1024x768" "800x600" "640x480"
ViewPort 0 0
EndSubsection
Subsection "Display"
Depth 24
Modes "1280x1024" "1024x768" "800x600" "640x480"
ViewPort 0 0
EndSubsection
Subsection "Display"
Depth 24
Modes "1280x1024" "1024x768" "800x600" "640x480"
ViewPort 0 0
EndSubsection
EndSection
# **********************************************************************
# ServerLayout sections.
# **********************************************************************
# Any number of ServerLayout sections may be present. Each describes
# the way multiple screens are organised. A specific ServerLayout
# section may be specified from the X server command line with the
# "-layout" option. In the absence of this, the first section is used.
# When now ServerLayout section is present, the first Screen section
# is used alone.
Section "ServerLayout"
# The Identifier line must be present
Identifier "Simple Layout"
# Each Screen line specifies a Screen section name, and optionally
# the relative position of other screens. The four names after
# primary screen name are the screens to the top, bottom, left and right
# of the primary screen. In this example, screen 2 is located to the
# right of screen 1.
Screen "Screen 1"
# Each InputDevice line specifies an InputDevice section name and
# optionally some options to specify the way the device is to be
# used. Those options include "CorePointer", "CoreKeyboard" and
# "SendCoreEvents".
InputDevice "Mouse1" "CorePointer"
InputDevice "Keyboard1" "CoreKeyboard"
EndSection
# Section "DRI"
# Mode 0666
# EndSection
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enjoy _________________ Poah! |
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ark n00b
Joined: 27 Aug 2003 Posts: 70 Location: BZH
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Posted: Thu Oct 05, 2006 11:02 pm Post subject: |
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bon j'ai trouve.. j'avais pas compile avec le flag xv, ca marche mieux d'un coup.
merci qd meme _________________ Poah! |
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