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k3k
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Joined: 17 Jul 2006
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PostPosted: Wed Oct 18, 2006 10:39 am    Post subject: Banshee 0.11.1 [solved} Reply with quote

Moin!

Wollte grad wieder mal mein gentoo updaten, und dabei auch Banshee auf Version 0.11.1. Doch ich bekomme diesen Fehler beim emergen:


Code:
Compilation failed: 1 error(s), 0 warnings
make[1]: *** [NDesk.DBus.dll] Fehler 1
make[1]: Leaving directory `/var/tmp/portage/banshee-0.11.1/work/banshee-0.11.1/dbus-sharp'
make: *** [install-recursive] Fehler 1

!!! ERROR: media-sound/banshee-0.11.1 failed.
Call stack:
  ebuild.sh, line 1546:   Called dyn_install  ebuild.sh, line 1020:   Called src_install
  banshee-0.11.1.ebuild, line 85:   Called gnome2_src_install
  gnome2.eclass, line 77:   Called die

!!! install failed
!!! If you need support, post the topmost build error, and the call stack if relevant.


Kann mir da einer helfen? Hier im Forum und über google finde ich leider nichts dazu.

Als USE-Flgs habe ich in der make.conf übrigens folgende stehen:

Code:
USE="win32codecs asf hal unicode nls X png mono jpeg alsa gtk gnome -qt -kde -seamonkey -mozilla firefox cdr"


Last edited by k3k on Wed Oct 18, 2006 5:31 pm; edited 1 time in total
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smg
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PostPosted: Wed Oct 18, 2006 10:41 am    Post subject: Reply with quote

Mit sowenig Fehlermeldung kann man leider garnichts sagen bzw. helfen, außer dass du auf bugs.gentoo.org mal gucken könntest.
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perl -WTe '($")=$/;print qq(@{[reverse('0'..'100')]}$/BOOM!$/);'
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vitae
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PostPosted: Wed Oct 18, 2006 10:50 am    Post subject: Reply with quote

liegt am aktuellen mono.

mit der alten version klappts.
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k3k
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PostPosted: Wed Oct 18, 2006 11:59 am    Post subject: Reply with quote

Habs grad Mono 1.1.17.1 emerged.

Jetzt konnte ich auch banshee emergen ;)

EDIT:

So, leider startet es nicht, es gibt mir folgenden error:

Code:
Datei oder Verzeichnis nicht gefunden
System.IO.FileNotFoundException: Datei oder Verzeichnis nicht gefunden ----> Mono.Unix.UnixIOException: Datei oder Verzeichnis nicht gefunden [ENOENT].
  at Mono.Unix.UnixMarshal.ThrowExceptionForLastError () [0x00000]
  at Mono.Unix.UnixMarshal.ThrowExceptionForLastErrorIf (Int32 retval) [0x00000]
  at NDesk.DBus.Transports.UnixSocket.Connect (System.Byte[] remote_end) [0x00000]
  at NDesk.DBus.Transports.UnixNativeTransport.OpenUnix (System.String path) [0x00000]
  at NDesk.DBus.Transports.UnixNativeTransport..ctor (System.String path, Boolean abstract) [0x00000]
  at NDesk.DBus.Connection.Open (System.String path, Boolean abstr) [0x00000]
  at NDesk.DBus.Connection.OpenPrivate (System.String address) [0x00000]
  at NDesk.DBus.Connection..ctor (System.String address) [0x00000]
  at NDesk.DBus.Bus..ctor (System.String address) [0x00000]
  at NDesk.DBus.Bus.Open (System.String address) [0x00000]
  at NDesk.DBus.Bus.get_System () [0x00000]
  at NDesk.DBus.BusG.Init () [0x00000]
  at Banshee.BansheeEntry.Startup (System.String[] args) [0x00000]
  at (wrapper delegate-invoke) System.MulticastDelegate:invoke_void_string[] (string[])
  at Banshee.Gui.CleanRoomStartup.Startup (Banshee.Gui.StartupInvocationHandler startup, System.String[] args) [0x00000]

Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object
  at Banshee.Base.Branding.get_ApplicationIconName () [0x00000]
  at Banshee.Base.IconThemeUtils.SetWindowIcon (Gtk.Window window) [0x00000]
  at Banshee.Gui.Dialogs.ExceptionDialog..ctor (System.Exception e) [0x00000]
  at Banshee.Gui.CleanRoomStartup.Startup (Banshee.Gui.StartupInvocationHandler startup, System.String[] args) [0x00000]
  at Banshee.BansheeEntry.Main (System.String[] args) [0x00000]


Weis einer was? Muss ich vl doch eine alte Monoversion nutzen?[/quote]


Last edited by k3k on Wed Oct 18, 2006 12:03 pm; edited 1 time in total
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smg
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PostPosted: Wed Oct 18, 2006 12:02 pm    Post subject: Reply with quote

k3k wrote:
Habs grad Mono 1.1.17.1 emerged.

Jetzt konnte ich auch banshee emergen ;)


Très bien!

Dann kannst du ja den Thread als "solved" markieren.
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Code:
perl -WTe '($")=$/;print qq(@{[reverse('0'..'100')]}$/BOOM!$/);'
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k3k
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PostPosted: Wed Oct 18, 2006 12:13 pm    Post subject: Reply with quote

smg wrote:


Très bien!

Dann kannst du ja den Thread als "solved" markieren.


;)

Wie du am Edit sehen kannst, läufts ja noch nich ... ^^
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smg
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PostPosted: Wed Oct 18, 2006 12:15 pm    Post subject: Reply with quote

k3k wrote:
smg wrote:


Très bien!

Dann kannst du ja den Thread als "solved" markieren.


;)

Wie du am Edit sehen kannst, läufts ja noch nich ... ^^


Sorry, der Edit war noch nicht da, als ich vorher geschaut habe. :)

Bye.
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Code:
perl -WTe '($")=$/;print qq(@{[reverse('0'..'100')]}$/BOOM!$/);'
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b3cks
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PostPosted: Wed Oct 18, 2006 1:12 pm    Post subject: Reply with quote

Es wird schon seinen Grund haben warum die Version noch Hard Masked ist. :wink:
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k3k
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PostPosted: Wed Oct 18, 2006 5:30 pm    Post subject: Reply with quote

Hm...

Hab Banshee jetzt wieder auf Version 0.11.0 gedowngradet ... komisches Wort.

Ich werd wohl etwas warten auf 0.11.1 ;)
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