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[SOLVED] Unreal Turnament in fullscreen mode
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waldauf
Tux's lil' helper
Tux's lil' helper


Joined: 20 Sep 2006
Posts: 129
Location: Czech Republic

PostPosted: Wed Nov 15, 2006 10:08 am    Post subject: [SOLVED] Unreal Turnament in fullscreen mode Reply with quote

I have problem with fullscreen mode. if i want play UT or Supertux, i must play it in small window. for example: i run supertux. super tux is goin right, but isn't in fullcreen mode. is small and around him is black (and this same case is with UT). by supertux is parametr "--fullscreen" nonfunctional.

when i installed gentoo, i used driver nvidia-drivers. all was right and fullscrenn was right too. but i found out that is better nvidia-legacy-drivers (now i don't know if is truth) so i unemerged nvidia-drivers and emerged nvidia-legacy-drivers. since i have problem with fullscreen mode in games. i tryed change it back, but it didn't work in fullscreen mode.


Gentoo version:
gentoo 2006,1 amd64

my HW:
amd64, 512RAM, GeForce 6200 TurboCache(TM)


SOLUTION:
I must add more modes of resolution to xorg.conf. i had in xorx.conf:
Code:

.
.
.
Section "Screen"
   Identifier "Screen0"
   Device     "Card0"
   Monitor    "Monitor0"
   DefaultDepth     24
   SubSection "Display"
      Viewport   0 0
      Depth     1
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     4
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     8
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     15
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     16
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     24
      Modes    "1280x1024"
   EndSubSection
EndSection


and i add this:
Code:

.
.
.
Section "Screen"
   Identifier "Screen0"
   Device     "Card0"
   Monitor    "Monitor0"
   DefaultDepth     24
   SubSection "Display"
      Viewport   0 0
      Depth     1
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     4
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     8
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     15
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     16
   EndSubSection
   SubSection "Display"
      Viewport   0 0
      Depth     24
      Modes    "1280x1024" "1024x768" "800x600" "640x480"
   EndSubSection
EndSection


Last edited by waldauf on Thu Nov 16, 2006 9:14 am; edited 2 times in total
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baaann
Guru
Guru


Joined: 23 Jan 2006
Posts: 558
Location: uk

PostPosted: Wed Nov 15, 2006 10:18 am    Post subject: Reply with quote

You may need to change the in game resolution to match your xorg setting
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waldauf
Tux's lil' helper
Tux's lil' helper


Joined: 20 Sep 2006
Posts: 129
Location: Czech Republic

PostPosted: Wed Nov 15, 2006 6:10 pm    Post subject: Reply with quote

baaann wrote:
You may need to change the in game resolution to match your xorg setting


this is nice, but how it match?


this is my xorg.conf:

Section "ServerLayout"
Identifier "X.org Configured"
Screen 0 "Screen0" 0 0
InputDevice "Mouse0" "CorePointer"
InputDevice "Keyboard0" "CoreKeyboard"
EndSection

Section "Files"
RgbPath "/usr/share/X11/rgb"
ModulePath "/usr/lib64/xorg/modules"
FontPath "/usr/share/fonts/misc"
FontPath "/usr/share/fonts/75dpi"
FontPath "/usr/share/fonts/100dpi"
FontPath "/usr/share/fonts/TTF"
FontPath "/usr/share/fonts/Type1"
EndSection

Section "Module"
Load "glx"
Load "opengl"
Load "extmod"
Load "xtrap"
Load "record"
Load "dbe"
Load "dri"
Load "freetype"
Load "type1"
EndSection

Section "InputDevice"

# Option "XkbModel" "pc105"
Identifier "Keyboard0"
Driver "kbd"
Option "XkbLayout" "us,cz_qwerty"
Option "XkbModel" "pc105"
Option "XkbOption" "grp:alt_shift_toggle,grp_led:scroll"
# Option "XkbOption" "shifts_toggle,grp_led:scroll"
EndSection

Section "InputDevice"

# Option "Device" "/dev/mouse"
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "auto"
# Option "Protocol" "ImPS/2"
Option "Device" "/dev/psaux"
# Option "Device" "/dev/mcelog"
Option "ZAxisMapping" "4 5"
EndSection

Section "Monitor"

### Comment all HorizSync and VertSync values to use DDC:
### Comment all HorizSync and VertSync values to use DDC:
### Comment all HorizSync and VertSync values to use DDC:
Identifier "Monitor0"
VendorName "Monitor Vendor"
ModelName "Monitor Model"
### Comment all HorizSync and VertSync values to use DDC:
HorizSync 31.5 - 108.0
VertRefresh 40.0 - 150.0
EndSection

Section "Device"
Identifier "Card0"
Driver "nvidia"
VendorName "nVidia Corporation"
BoardName "GeForce 6200 TurboCache(TM)"
BusID "PCI:2:0:0"
EndSection

Section "Screen"
Identifier "Screen0"
Device "Card0"
Monitor "Monitor0"
DefaultDepth 24
SubSection "Display"
Viewport 0 0
Depth 1
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 4
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 8
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 15
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 16
EndSubSection
SubSection "Display"
Viewport 0 0
Depth 24
Modes "1280x1024"
EndSubSection
EndSection
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whig
l33t
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Joined: 27 Nov 2004
Posts: 973
Location: New Zealand

PostPosted: Wed Nov 15, 2006 10:02 pm    Post subject: Reply with quote

Don't load the dri module w/ nvidia drivers. Add more modes, besides 1280x1024.
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waldauf
Tux's lil' helper
Tux's lil' helper


Joined: 20 Sep 2006
Posts: 129
Location: Czech Republic

PostPosted: Thu Nov 16, 2006 9:09 am    Post subject: Reply with quote

whig wrote:
Don't load the dri module w/ nvidia drivers. Add more modes, besides 1280x1024.


thanks, this help me :)
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