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egthompson n00b
Joined: 04 May 2003 Posts: 39 Location: Somerville, AL
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Posted: Sat Jan 27, 2007 9:00 pm Post subject: Solved...not sure why. |
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I am trying to emerge smclone and keep running into the same problem...
Code: | * checking auxfile checksums ;-) ... [ ok ]
* checking miscfile checksums ;-) ... [ ok ]
* checking SMC_0.99.4_game.zip ;-) ... [ ok ]
* checking music_3.1_high.zip ;-) ... [ ok ]
!!! ERROR: games-arcade/smclone-0.99.4 failed.
Call stack:
ebuild.sh, line 1627: Called dyn_setup
ebuild.sh, line 699: Called qa_call 'pkg_setup'
ebuild.sh, line 38: Called pkg_setup
smclone-0.99.4.ebuild, line 39: Called die
!!! Please emerge cegui with USE="devil opengl"
!!! If you need support, post the topmost build error, and the call stack if relevant.
!!! A complete build log is located at '/var/tmp/portage/games-arcade/smclone-0.99.4/temp/build.log'. |
I have tried enabling the devil and opengl use flags and recompiled cegui. Doesn't seem to change anything. Anyone have any suggestions?
Last edited by egthompson on Sun Jan 28, 2007 4:14 am; edited 1 time in total |
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Phenax l33t
Joined: 10 Mar 2006 Posts: 972
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Posted: Sat Jan 27, 2007 9:56 pm Post subject: |
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Make sure it's using devil and opengl? I had the same thing.. until I enabled devil and opengl.. |
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egthompson n00b
Joined: 04 May 2003 Posts: 39 Location: Somerville, AL
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Posted: Sun Jan 28, 2007 3:27 am Post subject: smclone |
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Like I said. I tried enabling the use flags and recompiled. I will try again to make sure I didn't have some leftovers of cegui in my /var/tmp/portage directory. I guess it is possibly that it didn't recompile and just re-installed it with the old use flags but I don't think that was the case. |
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