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mno Guru
Joined: 29 Dec 2003 Posts: 454 Location: Toronto, Canada
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Posted: Sun Aug 19, 2007 12:54 am Post subject: [solved] virtual/opengl required for console-only? |
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I am on a quest to delete un-needed packages. I came across rebuilding mesa as part of a revdep-rebuild process. Digging deeper, it seems it's a dependency for 'virtual/opengl'. My question is (and sorry if this isn't in the right forum), do I need virtual/opengl if I don't run any desktop envs, and just a console?
Thanks in advace,
Max _________________ "Hello and goodbye. As always." | You can't use here?? | Unanswered
Last edited by mno on Sun Aug 19, 2007 1:17 am; edited 1 time in total |
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pussi l33t
Joined: 08 May 2004 Posts: 727 Location: Finland
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Posted: Sun Aug 19, 2007 1:02 am Post subject: |
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you can run equery depends virtual/opengl to see which packages depend on it
i assume that you don't have opengl use flag set |
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mno Guru
Joined: 29 Dec 2003 Posts: 454 Location: Toronto, Canada
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Posted: Sun Aug 19, 2007 1:04 am Post subject: |
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I tried that already, it returned nothing. And nope, I don't have the opengl USE flag set. _________________ "Hello and goodbye. As always." | You can't use here?? | Unanswered |
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didymos Advocate
Joined: 10 Oct 2005 Posts: 4798 Location: California
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Posted: Sun Aug 19, 2007 1:14 am Post subject: |
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Well, then just get rid of it. My guess is mesa was going to be rebuilt because it depended on something else that had changed. If you used to have the opengl USE flag set, have you done an "emerge -DN world" yet? _________________ Thomas S. Howard |
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mno Guru
Joined: 29 Dec 2003 Posts: 454 Location: Toronto, Canada
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Posted: Sun Aug 19, 2007 1:17 am Post subject: |
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I think it probably was there because I built imagemagick a while back (for php) without thinking too much... Thanks, I deleted it, so far so good. _________________ "Hello and goodbye. As always." | You can't use here?? | Unanswered |
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