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[solved] virtual/opengl required for console-only?
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mno
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PostPosted: Sun Aug 19, 2007 12:54 am    Post subject: [solved] virtual/opengl required for console-only? Reply with quote

I am on a quest to delete un-needed packages. I came across rebuilding mesa as part of a revdep-rebuild process. Digging deeper, it seems it's a dependency for 'virtual/opengl'. My question is (and sorry if this isn't in the right forum), do I need virtual/opengl if I don't run any desktop envs, and just a console?

Thanks in advace,
Max
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Last edited by mno on Sun Aug 19, 2007 1:17 am; edited 1 time in total
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pussi
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PostPosted: Sun Aug 19, 2007 1:02 am    Post subject: Reply with quote

you can run equery depends virtual/opengl to see which packages depend on it
i assume that you don't have opengl use flag set
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mno
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PostPosted: Sun Aug 19, 2007 1:04 am    Post subject: Reply with quote

I tried that already, it returned nothing. And nope, I don't have the opengl USE flag set.
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didymos
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PostPosted: Sun Aug 19, 2007 1:14 am    Post subject: Reply with quote

Well, then just get rid of it. My guess is mesa was going to be rebuilt because it depended on something else that had changed. If you used to have the opengl USE flag set, have you done an "emerge -DN world" yet?
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mno
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PostPosted: Sun Aug 19, 2007 1:17 am    Post subject: Reply with quote

I think it probably was there because I built imagemagick a while back (for php) without thinking too much... Thanks, I deleted it, so far so good.
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