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n0rbi666 l33t
Joined: 04 Mar 2005 Posts: 707 Location: \Poland\Krakow
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Posted: Sat Oct 27, 2007 9:21 am Post subject: |
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golian - yesterday I had same problem
try, in xorg.conf in section device :
Code: | #Option "DesktopSetup" "single"
Option "VideoOverlay" "on"
Option "OpenGLOverlay" "off"
#Option "TexturedVideo" "on"
Option "PseudoColorVisuals" "off"
#Option "AGPMode" "8"
#Option "AGPFastWrite" "True"
Option "EnablePageFlip" "True"
Option "AddARGBGLXVisuals" "on"
Option "EnablePageFlip" "True"
Option "AddARGBGLXVisuals" "on"
Option "AllowGLXWithComposite" "1"
Option "RenderAccel" "true"
Option "XAANoOffscreenPixmaps" "true" |
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golian n00b
Joined: 18 Sep 2004 Posts: 24 Location: Europe, Poland
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Posted: Sat Oct 27, 2007 12:06 pm Post subject: |
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n0rbi666 wrote: | golian - yesterday I had same problem
try, in xorg.conf in section device :
Code: | #Option "DesktopSetup" "single"
Option "VideoOverlay" "on"
Option "OpenGLOverlay" "off"
#Option "TexturedVideo" "on"
Option "PseudoColorVisuals" "off"
#Option "AGPMode" "8"
#Option "AGPFastWrite" "True"
Option "EnablePageFlip" "True"
Option "AddARGBGLXVisuals" "on"
Option "EnablePageFlip" "True"
Option "AddARGBGLXVisuals" "on"
Option "AllowGLXWithComposite" "1"
Option "RenderAccel" "true"
Option "XAANoOffscreenPixmaps" "true" |
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Hi,
It's not work
Do you have ati card r500 series ? _________________ Gentoo Linux
AMD Athlon64 X2 AM2 3800+ 35W, MSI K9N Neo-F,
2GB RAM 800MHz GOODRAM, GIGABYTE ATI X1300PRO SILENT PIPE II,
Seagate 250 GB, CD-RW Liteon, Chieftec HPC-360-202 DF,
AUDIGY 2, KENWOOD 5.1, SAMSUNG SyncMaster 713N |
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n0rbi666 l33t
Joined: 04 Mar 2005 Posts: 707 Location: \Poland\Krakow
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Posted: Sat Oct 27, 2007 1:12 pm Post subject: |
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golian - I have r300 (9600pro) - hm, try
Option "TexturedVideo" "off" |
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golian n00b
Joined: 18 Sep 2004 Posts: 24 Location: Europe, Poland
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Posted: Sat Oct 27, 2007 1:59 pm Post subject: |
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n0rbi666 wrote: | golian - I have r300 (9600pro) - hm, try
Option "TexturedVideo" "off" |
Yes but I am r500 and it not works _________________ Gentoo Linux
AMD Athlon64 X2 AM2 3800+ 35W, MSI K9N Neo-F,
2GB RAM 800MHz GOODRAM, GIGABYTE ATI X1300PRO SILENT PIPE II,
Seagate 250 GB, CD-RW Liteon, Chieftec HPC-360-202 DF,
AUDIGY 2, KENWOOD 5.1, SAMSUNG SyncMaster 713N |
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baigsabeeh Guru
Joined: 28 Sep 2005 Posts: 520 Location: North Brunswick, NJ
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Posted: Sat Oct 27, 2007 7:57 pm Post subject: |
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rmh3093 wrote: | Dark Defender wrote: | BlackiWid wrote: | yes i did the same, downgrading to xorg-server 1.3, no i get beryl working (without decorations) but i dont get compiz running i have installed version 0.6.2, is there any trick? |
I emerged fusion-icon from the xeffects overlay and started compiz-fusion that way. I had to bring up the theme manager to the decorations to work. I don't know how to do it with just compiz though... |
NOTE: I also downgraded to Xorg 7.2!!
That was the boat I was in before I got things working, beryl would work but not emerald. I think it has to do with a combination of messed up xorg.conf settings and libGL.* issues. This is what I did right before I got things working:
Code: | rm -rf /usr/lib/libGL.*
ln -s /usr/lib/opengl/ati/lib/libGL.la /usr/lib/libGL.la
ln -s /usr/lib/opengl/ati/lib/libGL.so /usr/lib/libGL.so
ln -s /usr/lib/libGL.so /usr/lib/libGL.so.1
ln -s /usr/lib/libGL.so /usr/lib/libGL.so.1.2
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and these are the important parts of xorg.conf. yes I know there are duplicates but thats cause I wasnt positive where they go i've scene conflicting examples, i also know one of the options is for nvidia cards but i cant remember which. also make sure you dont have "enable" that should probably be "true" or "1"
Code: | Section "Extensions"
Option "Composite" "1"
Option "DAMAGE" "1"
EndSection
Section "ServerLayout"
Option "AIGLX" "1"
Option "AddARGBGLXVisuals" "1"
Option "AllowMouseOpenFail" "on"
Option "IgnoreABI" "on"
EndSection
Section "Device"
Option "XAANoOffscreenPixmaps" "1"
Option "AllowGLXWithComposite" "1"
Option "AddARGBGLXVisuals" "1"
Option "VideoOverlay" "on"
Option "OpenGLOverlay" "off"
Option "TexturedVideo" "1"
EndSection
Section "Screen"
DefaultDepth 24
Option "AddARGBGLXVisuals" "True"
Option "DisableGLXRootClipping" "True"
Option "AllowGLXWithComposite" "true"
EndSection
Section "DRI"
Mode 0666
EndSection
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Will this work with eselect, though? _________________ BSD > SysV > Linux
BSD FTW! |
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rmh3093 Advocate
Joined: 06 Aug 2003 Posts: 2138 Location: Albany, NY
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Posted: Sun Oct 28, 2007 1:15 am Post subject: |
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no but if you go to b.g.o and search for the bug for this driver someone postest a new eselect-opengl ebuild which fixes the issus _________________ Do not meddle in the affairs of wizards, for they are subtle and quick to anger. |
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jmanko Tux's lil' helper
Joined: 11 Sep 2005 Posts: 139 Location: NEPA, USA
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Posted: Sun Oct 28, 2007 4:55 pm Post subject: |
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Is this even in portage? Only version 8.40.4 shows up for me.
Code: | emerge -p ati-drivers
These are the packages that would be merged, in order:
Calculating dependencies... done!
[ebuild N ] x11-drivers/ati-drivers-8.40.4 USE="acpi (-multilib)"
[blocks B ] x11-drivers/ati-drivers (is blocking x11-base/xorg-server-1.4-r2) |
_________________ "What stands in the way becomes the way." -- Marcus Aurelius |
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OddFox Apprentice
Joined: 28 Nov 2002 Posts: 270 Location: Spokane, WA
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Posted: Sun Oct 28, 2007 9:35 pm Post subject: |
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jmanko wrote: | Is this even in portage? Only version 8.40.4 shows up for me.
Code: | emerge -p ati-drivers
These are the packages that would be merged, in order:
Calculating dependencies... done!
[ebuild N ] x11-drivers/ati-drivers-8.40.4 USE="acpi (-multilib)"
[blocks B ] x11-drivers/ati-drivers (is blocking x11-base/xorg-server-1.4-r2) |
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You have to manually copy the ati-drivers ebuilds to a local portage overlay, rename them to the proper versions (including the patches in the files subdirectory!), digest the ebuild and then emerge. You will probably have to remove the block for ati-drivers in the xorg-server ebuild as well. Further instructions on how to do these things are contained in this thread but if you need more help send me a PM?
I'm going to boot into my Gentoo now and see if I can't figure out how to get some of the (really) rough edges worked out. These new drivers are better than nothing and I think we were all expecting a bit much from them. Go figure huh? _________________ Now the rainy season reminds me of Maria
The way she danced, the color of her hair
Now I'm locked inside a stall at the cantina
Eating the bananas and the cocaine off the mirror
Looking for a ticket to take me away from here |
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rmh3093 Advocate
Joined: 06 Aug 2003 Posts: 2138 Location: Albany, NY
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Posted: Sun Oct 28, 2007 11:47 pm Post subject: |
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or you can use the ebuild from the sabayon overlay _________________ Do not meddle in the affairs of wizards, for they are subtle and quick to anger. |
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lr Tux's lil' helper
Joined: 24 Sep 2003 Posts: 96 Location: South of Germany
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Posted: Mon Oct 29, 2007 7:40 am Post subject: |
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Is there some special reason why the ebuild in the portage tree is still at version 8.40.4 ?
lr |
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OddFox Apprentice
Joined: 28 Nov 2002 Posts: 270 Location: Spokane, WA
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Posted: Mon Oct 29, 2007 9:24 am Post subject: |
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lr wrote: | Is there some special reason why the ebuild in the portage tree is still at version 8.40.4 ?
lr |
The portage tree doesn't move as fast as it used to? _________________ Now the rainy season reminds me of Maria
The way she danced, the color of her hair
Now I'm locked inside a stall at the cantina
Eating the bananas and the cocaine off the mirror
Looking for a ticket to take me away from here |
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Dragonix Apprentice
Joined: 21 May 2006 Posts: 253 Location: Germany
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Posted: Mon Oct 29, 2007 11:25 am Post subject: |
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Since 8.42.3 I can't play doom3 / quake3-bin / quake4(-bin) / etqw-client(-bin) any longer...
I can start the games, play with the settings, but as soon as I enter the world, the whole thing crashes (only the game). However, ioQuake3 (quake3) works flawlessly (but with less fps than quake3-bin with 8.40.4, which is strange...). ut2004 works also...
Any ideas? AIGLX & composite are disabled.
"Error messages":
-ET:QW: Segfault (Hope that that's the similiar expression to "Speicherzugriffsfehler")
-Quake4: Code: | signal caught: Segmentation fault
si_code 128
Trying to exit gracefully..
------------ Game Map Shutdown --------------
---------------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
--------------------------------------
idRenderSystem::Shutdown()
Shutting down SDL subsystem
--------------- Game Shutdown ---------------
rvStatAllocator: dump of usage stats
0 total bytes handed out in 0 requests
begin game: 0; end game: 0
player hit: 0; player kill: 0
player death: 0;
damage dealt: 0; damage taken: 0
stat team: 0
flag capture: 0;
flag drop: 0; flag return: 0
------------ Game Map Shutdown --------------
---------------------------------------------
Shutdown event system
---------------------------------------------
shutdown terminal support
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-quake3-bin: Only game that *HANGS* (i can see the menu until I kill quake3.x86 in the menu:
Code: | Xlib: unexpected async reply (sequence 0xff)!
Xlib: unexpected async reply (sequence 0x110)! |
With 8.40.4 everything is fine (except et:qw, didn't test it with 8.40.4)
Any ideas? Should I create a new thread in the "Gamers & Players" Forums? Thanks...
Sry for my englisch |
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DirtyHairy l33t
Joined: 03 Jul 2006 Posts: 608 Location: Würzburg, Deutschland
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Posted: Mon Oct 29, 2007 12:02 pm Post subject: |
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I would wager that this is the symlink issue; if you only copied the ebuild, eselect won't create the proper symlinks to the ATI OpenGL libraries (dunno why). You can either browse the bug report, there is a fixed ebuild there if I remember correctly, or create the proper symlinks manually (the necessary GL libraries are in /usr/lib/opengl/ati). |
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rmh3093 Advocate
Joined: 06 Aug 2003 Posts: 2138 Location: Albany, NY
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Posted: Wed Oct 31, 2007 1:49 pm Post subject: |
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has everyone resolved their issues yet? _________________ Do not meddle in the affairs of wizards, for they are subtle and quick to anger. |
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Dragonix Apprentice
Joined: 21 May 2006 Posts: 253 Location: Germany
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Posted: Wed Oct 31, 2007 3:51 pm Post subject: |
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No... same problem...
Code: |
ls -l libGL.s*
lrwxrwxrwx 1 root root 32 31. Okt 16:40 libGL.so -> /usr/lib/opengl/ati/lib/libGL.so
lrwxrwxrwx 1 root root 34 31. Okt 16:40 libGL.so.1 -> /usr/lib/opengl/ati/lib/libGL.so.1
lrwxrwxrwx 1 root root 36 31. Okt 16:40 libGL.so.1.2 -> /usr/lib/opengl/ati/lib/libGL.so.1.2
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Like Bernd Steinhauser wrote in comment #13..
But id games are still screwed up, ioQuake3 has less fps than it should , ut2k4 & blender work still flawlessly... Any information needed?
Code: |
glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: Radeon X1950 Series
OpenGL version string: 2.0.6958 Release
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
GL_ARB_fragment_shader, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap,
GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil,
GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_texgen_reflection,
GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_WIN_swap_hint, WGL_EXT_swap_control
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
[...]
0x72 24 dc 1 0 0 c . . 0 0 0 0 0 0 0 0 0 0 0 0 0 None
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Other ideas? Btw, I've an X1950Pro PCI Express Card, if that matters..
Thanks |
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Dark Defender n00b
Joined: 27 Dec 2006 Posts: 74
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Posted: Wed Oct 31, 2007 5:00 pm Post subject: |
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Dragonix wrote: | No... same problem...
Code: |
ls -l libGL.s*
lrwxrwxrwx 1 root root 32 31. Okt 16:40 libGL.so -> /usr/lib/opengl/ati/lib/libGL.so
lrwxrwxrwx 1 root root 34 31. Okt 16:40 libGL.so.1 -> /usr/lib/opengl/ati/lib/libGL.so.1
lrwxrwxrwx 1 root root 36 31. Okt 16:40 libGL.so.1.2 -> /usr/lib/opengl/ati/lib/libGL.so.1.2
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I just did ls -L libGL.s* myself...
Code: | lrwxrwxrwx 1 root root 35 30 okt 18.30 libGL.so -> //usr/lib64/opengl/ati/lib/libGL.so
lrwxrwxrwx 1 root root 28 28 okt 18.29 libGL.so.1 -> /usr/lib64/xorg/libGL.so.1.2
lrwxrwxrwx 1 root root 10 28 okt 18.29 libGL.so.1.2 -> libGL.so.1
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Strange that it is woking after all. And i have the same problem as you plus i can't run ET:QW with good fps and wine freaks out. I will try to create the correct symlinks and see if it solves anything. I have a X1900XT BTW.
EDIT: Ok when I use the ebuild in bugzilla and use the symlinks that dragonnix have i can't run 32bit games anymore :S
Then i tired to set the symlinks back but now with the ebuild /usr/lib64/xorg/libGL.so.1.2 don´t exist.
The 32bit apps give me the error: "loading libGL.so.1: QGL_Init: dlopen libGL.so.1 failed: libGL.so.1: cannot open shared object file: No such file or directory" But it's in /usr/lib :S |
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Spudgun n00b
Joined: 26 Oct 2007 Posts: 30
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Posted: Wed Oct 31, 2007 11:20 pm Post subject: |
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How is the driver running for folks with out 3D desktop stuff? I doubt I'll be using Compiz, so I'd just like to know how it runs with Xorg 7.3.
Cheers,
Spudgun |
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GoingDown Tux's lil' helper
Joined: 13 Jan 2004 Posts: 117 Location: Finland
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Posted: Thu Nov 01, 2007 5:25 am Post subject: |
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Spudgun wrote: | How is the driver running for folks with out 3D desktop stuff? I doubt I'll be using Compiz, so I'd just like to know how it runs with Xorg 7.3. |
Runs ok for me. 3d games are working and even suspend (to ram and to disk). I am using SLAB allocator.
I cannot get compiz running at all |
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Syrinn n00b
Joined: 01 Nov 2007 Posts: 1 Location: Seattle, Washington, USA
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Posted: Thu Nov 01, 2007 7:22 am Post subject: |
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Hello everybody!
I'm in the process of playing around with this new driver, my current issue seems to be a lack of XVideo support for some reason. However, the thought that occurred to me today was a possible kernel support issue. My system is an Athlon XP on an nForce2 based motherboard, and my video card is the AGP version of an ATi X1600, with the rialto AGP to PCIe bridge. I'm curious, should I be including PCI Express support into my kernel to support the bridge or not? I've tried both enabled and disabled, hasn't made a noticeable difference. I was hopeing someone with a better understanding of how that bridge works would know, or at least, what are your thoughts?
Thanks! |
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OddFox Apprentice
Joined: 28 Nov 2002 Posts: 270 Location: Spokane, WA
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Posted: Thu Nov 01, 2007 11:02 pm Post subject: |
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Syrinn wrote: | Hello everybody!
I'm in the process of playing around with this new driver, my current issue seems to be a lack of XVideo support for some reason. However, the thought that occurred to me today was a possible kernel support issue. My system is an Athlon XP on an nForce2 based motherboard, and my video card is the AGP version of an ATi X1600, with the rialto AGP to PCIe bridge. I'm curious, should I be including PCI Express support into my kernel to support the bridge or not? I've tried both enabled and disabled, hasn't made a noticeable difference. I was hopeing someone with a better understanding of how that bridge works would know, or at least, what are your thoughts?
Thanks! |
XVideo support seems to be broken for everyone. I know I haven't had any luck getting it to work, I have to use X11 which I refuse to do. Tiny videos on my widescreen monitor, heh. _________________ Now the rainy season reminds me of Maria
The way she danced, the color of her hair
Now I'm locked inside a stall at the cantina
Eating the bananas and the cocaine off the mirror
Looking for a ticket to take me away from here |
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Pithlit l33t
Joined: 27 Dec 2003 Posts: 887 Location: fuhen
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Posted: Fri Nov 02, 2007 2:41 am Post subject: |
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OddFox wrote: |
XVideo support seems to be broken for everyone. I know I haven't had any luck getting it to work, I have to use X11 which I refuse to do. Tiny videos on my widescreen monitor, heh. |
Code: | $ mplayer -vo x11 -zoom file.avi |
Have fun. I'll go figure out how to start and use compiz-fusion now-ish _________________ If someone solves a problem for you say thanks... and put [SOLVED] in the title! |
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ryo-san l33t
Joined: 17 Feb 2005 Posts: 729
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Posted: Fri Nov 02, 2007 4:34 am Post subject: |
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Code: |
Section "Device"
Identifier "GTO X800"
#####################################################
Driver "fglrx"
# activer XVideo
Option "TexturedVideo" "true"
# === Video Overlay for the Xv extension ===
# Note: When OpenGL Overlay is enabled, Video Overlay
# will be disabled automatically
Option "VideoOverlay" "on"
# === OpenGL Overlay ===
Option "OpenGLOverlay" "off"
#####################################################
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Code: |
ryo@somewhere ~ $ xvinfo
X-Video Extension version 2.2
screen #0
Adaptor #0: "ATI Radeon AVIVO Video"
number of ports: 4
port base: 139
operations supported: PutImage
supported visuals:
depth 8, visualID 0x75
depth 8, visualID 0x76
depth 8, visualID 0x77
depth 8, visualID 0x78
depth 24, visualID 0x25
depth 24, visualID 0x26
depth 24, visualID 0x27
depth 24, visualID 0x28
depth 24, visualID 0x29
depth 24, visualID 0x2a
depth 24, visualID 0x2b
depth 24, visualID 0x2c
depth 24, visualID 0x2d
depth 24, visualID 0x2e
depth 24, visualID 0x2f
depth 24, visualID 0x30
depth 24, visualID 0x31
depth 24, visualID 0x32
depth 24, visualID 0x33
depth 24, visualID 0x34
depth 24, visualID 0x35
depth 24, visualID 0x36
depth 24, visualID 0x37
depth 24, visualID 0x38
depth 24, visualID 0x39
depth 24, visualID 0x3a
depth 24, visualID 0x3b
depth 24, visualID 0x3c
depth 24, visualID 0x3d
depth 24, visualID 0x3e
depth 24, visualID 0x3f
depth 24, visualID 0x40
depth 24, visualID 0x41
depth 24, visualID 0x42
depth 24, visualID 0x43
depth 24, visualID 0x44
depth 24, visualID 0x45
depth 24, visualID 0x46
depth 24, visualID 0x47
depth 24, visualID 0x48
depth 24, visualID 0x49
depth 24, visualID 0x4a
depth 24, visualID 0x4b
depth 24, visualID 0x4c
depth 24, visualID 0x4d
depth 24, visualID 0x4e
depth 24, visualID 0x4f
depth 24, visualID 0x50
depth 24, visualID 0x51
depth 24, visualID 0x52
depth 24, visualID 0x53
depth 24, visualID 0x54
depth 24, visualID 0x55
depth 24, visualID 0x56
depth 24, visualID 0x57
depth 24, visualID 0x58
depth 24, visualID 0x59
depth 24, visualID 0x5a
depth 24, visualID 0x5b
depth 24, visualID 0x5c
depth 24, visualID 0x5d
depth 24, visualID 0x5e
depth 24, visualID 0x5f
depth 24, visualID 0x60
depth 24, visualID 0x61
depth 24, visualID 0x62
depth 24, visualID 0x63
depth 24, visualID 0x64
depth 24, visualID 0x65
depth 24, visualID 0x66
depth 24, visualID 0x67
depth 24, visualID 0x68
depth 24, visualID 0x69
depth 24, visualID 0x6a
depth 24, visualID 0x6b
depth 24, visualID 0x6c
depth 24, visualID 0x6d
depth 24, visualID 0x6e
depth 24, visualID 0x6f
depth 24, visualID 0x70
depth 24, visualID 0x71
depth 24, visualID 0x72
depth 24, visualID 0x73
depth 24, visualID 0x74
number of attributes: 10
"XV_SET_DEFAULTS" (range 0 to 1)
client settable attribute
"XV_DOUBLE_BUFFER" (range 0 to 1)
client settable attribute
client gettable attribute (current value is 1)
"XV_BRIGHTNESS" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_CONTRAST" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_SATURATION" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_COLOR" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_HUE" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_RED_INTENSITY" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_GREEN_INTENSITY" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_BLUE_INTENSITY" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
maximum XvImage size: 4096 x 4096
Number of image formats: 2
id: 0x32315659 (YV12)
guid: 59563132-0000-0010-8000-00aa00389b71
bits per pixel: 12
number of planes: 3
type: YUV (planar)
id: 0x30323449 (I420)
guid: 49343230-0000-0010-8000-00aa00389b71
bits per pixel: 12
number of planes: 3
type: YUV (planar)
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Code: |
[ebuild R ] x11-base/xorg-server-1.4-r2
[ebuild R ] x11-drivers/ati-drivers-8.42.3
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OddFox Apprentice
Joined: 28 Nov 2002 Posts: 270 Location: Spokane, WA
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Posted: Fri Nov 02, 2007 5:48 am Post subject: |
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ryo-san wrote: | Code: |
Section "Device"
Identifier "GTO X800"
#####################################################
Driver "fglrx"
# activer XVideo
Option "TexturedVideo" "true"
# === Video Overlay for the Xv extension ===
# Note: When OpenGL Overlay is enabled, Video Overlay
# will be disabled automatically
Option "VideoOverlay" "on"
# === OpenGL Overlay ===
Option "OpenGLOverlay" "off"
#####################################################
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Code: |
ryo@somewhere ~ $ xvinfo
X-Video Extension version 2.2
screen #0
Adaptor #0: "ATI Radeon AVIVO Video"
number of ports: 4
port base: 139
operations supported: PutImage
supported visuals:
depth 8, visualID 0x75
depth 8, visualID 0x76
depth 8, visualID 0x77
depth 8, visualID 0x78
depth 24, visualID 0x25
depth 24, visualID 0x26
depth 24, visualID 0x27
depth 24, visualID 0x28
depth 24, visualID 0x29
depth 24, visualID 0x2a
depth 24, visualID 0x2b
depth 24, visualID 0x2c
depth 24, visualID 0x2d
depth 24, visualID 0x2e
depth 24, visualID 0x2f
depth 24, visualID 0x30
depth 24, visualID 0x31
depth 24, visualID 0x32
depth 24, visualID 0x33
depth 24, visualID 0x34
depth 24, visualID 0x35
depth 24, visualID 0x36
depth 24, visualID 0x37
depth 24, visualID 0x38
depth 24, visualID 0x39
depth 24, visualID 0x3a
depth 24, visualID 0x3b
depth 24, visualID 0x3c
depth 24, visualID 0x3d
depth 24, visualID 0x3e
depth 24, visualID 0x3f
depth 24, visualID 0x40
depth 24, visualID 0x41
depth 24, visualID 0x42
depth 24, visualID 0x43
depth 24, visualID 0x44
depth 24, visualID 0x45
depth 24, visualID 0x46
depth 24, visualID 0x47
depth 24, visualID 0x48
depth 24, visualID 0x49
depth 24, visualID 0x4a
depth 24, visualID 0x4b
depth 24, visualID 0x4c
depth 24, visualID 0x4d
depth 24, visualID 0x4e
depth 24, visualID 0x4f
depth 24, visualID 0x50
depth 24, visualID 0x51
depth 24, visualID 0x52
depth 24, visualID 0x53
depth 24, visualID 0x54
depth 24, visualID 0x55
depth 24, visualID 0x56
depth 24, visualID 0x57
depth 24, visualID 0x58
depth 24, visualID 0x59
depth 24, visualID 0x5a
depth 24, visualID 0x5b
depth 24, visualID 0x5c
depth 24, visualID 0x5d
depth 24, visualID 0x5e
depth 24, visualID 0x5f
depth 24, visualID 0x60
depth 24, visualID 0x61
depth 24, visualID 0x62
depth 24, visualID 0x63
depth 24, visualID 0x64
depth 24, visualID 0x65
depth 24, visualID 0x66
depth 24, visualID 0x67
depth 24, visualID 0x68
depth 24, visualID 0x69
depth 24, visualID 0x6a
depth 24, visualID 0x6b
depth 24, visualID 0x6c
depth 24, visualID 0x6d
depth 24, visualID 0x6e
depth 24, visualID 0x6f
depth 24, visualID 0x70
depth 24, visualID 0x71
depth 24, visualID 0x72
depth 24, visualID 0x73
depth 24, visualID 0x74
number of attributes: 10
"XV_SET_DEFAULTS" (range 0 to 1)
client settable attribute
"XV_DOUBLE_BUFFER" (range 0 to 1)
client settable attribute
client gettable attribute (current value is 1)
"XV_BRIGHTNESS" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_CONTRAST" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_SATURATION" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_COLOR" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_HUE" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_RED_INTENSITY" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_GREEN_INTENSITY" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
"XV_BLUE_INTENSITY" (range -1000 to 1000)
client settable attribute
client gettable attribute (current value is 0)
maximum XvImage size: 4096 x 4096
Number of image formats: 2
id: 0x32315659 (YV12)
guid: 59563132-0000-0010-8000-00aa00389b71
bits per pixel: 12
number of planes: 3
type: YUV (planar)
id: 0x30323449 (I420)
guid: 49343230-0000-0010-8000-00aa00389b71
bits per pixel: 12
number of planes: 3
type: YUV (planar)
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Code: |
[ebuild R ] x11-base/xorg-server-1.4-r2
[ebuild R ] x11-drivers/ati-drivers-8.42.3
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I get the same here, just wish it would work with Compiz Fusion. _________________ Now the rainy season reminds me of Maria
The way she danced, the color of her hair
Now I'm locked inside a stall at the cantina
Eating the bananas and the cocaine off the mirror
Looking for a ticket to take me away from here |
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baigsabeeh Guru
Joined: 28 Sep 2005 Posts: 520 Location: North Brunswick, NJ
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Posted: Sat Nov 03, 2007 11:15 pm Post subject: |
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Guys, where can I get the eselect ebuild that fixes the libGL issues? _________________ BSD > SysV > Linux
BSD FTW! |
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rmh3093 Advocate
Joined: 06 Aug 2003 Posts: 2138 Location: Albany, NY
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Posted: Sun Nov 04, 2007 1:56 am Post subject: |
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baigsabeeh wrote: | Guys, where can I get the eselect ebuild that fixes the libGL issues? |
its on bugs.gentoo.org, search for "ati-drivers", go to the 8.42.3 post, and the eselect-opengl is on there somewhere _________________ Do not meddle in the affairs of wizards, for they are subtle and quick to anger. |
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