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sewulba
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PostPosted: Sat May 31, 2008 1:54 am    Post subject: Es gibt kein Useflag PNG! Reply with quote

Hallo...

Bekomme folgende Fehlermeldung:
Code:
emerge armagetronad
Calculating dependencies                   ... done!
>>> Verifying ebuild Manifests...

>>> Emerging (1 of 1) games-action/armagetronad-0.2.8.2.1 to /
 * armagetronad-0.2.8.2.1.src.tar.bz2 RMD160 SHA1 SHA256 size ;-) ...                                                                                                                                     [ ok ]
 * checking ebuild checksums ;-) ...                                                                                                                                                                      [ ok ]
 * checking auxfile checksums ;-) ...                                                                                                                                                                     [ ok ]
 * checking miscfile checksums ;-) ...                                                                                                                                                                    [ ok ]
 * checking armagetronad-0.2.8.2.1.src.tar.bz2 ;-) ...                                                                                                                                                    [ ok ]
 * You must install dev-libs/libxml2 with USE=png
 *
 * ERROR: games-action/armagetronad-0.2.8.2.1 failed.
 * Call stack:
 *                       ebuild.sh, line   49:  Called pkg_setup
 *   armagetronad-0.2.8.2.1.ebuild, line   63:  Called die
 * The specific snippet of code:
 *              die "$msg"
 *  The die message:
 *   You must install dev-libs/libxml2 with USE=png
 *
 * If you need support, post the topmost build error, and the call stack if relevant.
 * A complete build log is located at '/var/tmp/portage/games-action/armagetronad-0.2.8.2.1/temp/build.log'.
 * The ebuild environment file is located at '/var/tmp/portage/games-action/armagetronad-0.2.8.2.1/temp/die.env'.
 *

 * Messages for package games-action/armagetronad-0.2.8.2.1:

 * You must install dev-libs/libxml2 with USE=png
 *
 * ERROR: games-action/armagetronad-0.2.8.2.1 failed.
 * Call stack:
 *                       ebuild.sh, line   49:  Called pkg_setup
 *   armagetronad-0.2.8.2.1.ebuild, line   63:  Called die
 * The specific snippet of code:
 *              die "$msg"
 *  The die message:
 *   You must install dev-libs/libxml2 with USE=png
 *
 * If you need support, post the topmost build error, and the call stack if relevant.
 * A complete build log is located at '/var/tmp/portage/games-action/armagetronad-0.2.8.2.1/temp/build.log'.
 * The ebuild environment file is located at '/var/tmp/portage/games-action/armagetronad-0.2.8.2.1/temp/die.env'.
 *
P3 ~ # emerge -pv libxml2

These are the packages that would be merged, in order:

Calculating dependencies                     ... done!
[ebuild   R   ] dev-libs/libxml2-2.6.31  USE="ipv6 python readline -bootstrap -build -debug -doc -examples -test" 0 kB


Wie zu sehen ist gibt es kein Use-Flag PNG. Was mach in nun?

Sewulba :oops:
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uhai
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PostPosted: Sat May 31, 2008 6:33 am    Post subject: Reply with quote

was sagt
Code:
euse -i png
?

Bei mir kommt:

Code:
localhost uhai # euse -i png
global use flags (searching: png)
************************************************************
[+ CD ] png - Adds support for libpng (PNG images)

local use flags (searching: png)
************************************************************
no matching entries found
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think4urs11
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PostPosted: Sat May 31, 2008 6:33 am    Post subject: Reply with quote

Hast du das ebuild aus bugs.gentoo.org #102615 oder aus irgendeinem Overlay?
In Portage ist nur 0.2.7.1-r1
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Mr_Maniac
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PostPosted: Sat May 31, 2008 10:21 am    Post subject: Reply with quote

Dumme Frage: Wieso sollte libXML überhaupt ein USE-Flag PNG haben?
Meines Wissens nach hat XML doch gar nix mit Bild-Dateien o.ä. zu tun.
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ChrisJumper
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PostPosted: Sat May 31, 2008 2:55 pm    Post subject: Reply with quote

Also ich habs grade mal emerged...

Code:
 dev-libs/libxml2
     Available versions:  (2)  2.6.30-r1 2.6.31
   {bootstrap build debug doc examples ipv6 python readline test}
     Installed versions:  2.6.31(2)(15:34:31 30.04.2008)(ipv6 python readline -bootstrap -build -debug -doc -examples -test)
     Homepage:            http://www.xmlsoft.org/
     Description:         Version 2 of the library to manipulate XML files



Die Version ist installiert.. und ich hab die Version aus dem layman-Overlay. Anleitung findet sich im armagetronad-wiki.

Code:
 games-action/armagetronad
     Available versions:  0.2.7.1-r1 {dedicated}
     Installed versions:  0.2.8.2.1[armagetron](16:51:37 31.05.2008)(linguas_de opengl -debug -dedicated -linguas_en -linguas_en_GB -linguas_en_US -linguas_es -linguas_fr -moviepack -moviesounds)
     Homepage:            http://armagetronad.sourceforge.net/
     Description:         3d tron lightcycles, just like the movie


Grüße
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sewulba
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PostPosted: Sun Jun 01, 2008 4:45 am    Post subject: Reply with quote

ChrisJumper wrote:
Also ich habs grade mal emerged...

Code:
 dev-libs/libxml2
     Available versions:  (2)  2.6.30-r1 2.6.31
   {bootstrap build debug doc examples ipv6 python readline test}
     Installed versions:  2.6.31(2)(15:34:31 30.04.2008)(ipv6 python readline -bootstrap -build -debug -doc -examples -test)
     Homepage:            http://www.xmlsoft.org/
     Description:         Version 2 of the library to manipulate XML files



Die Version ist installiert.. und ich hab die Version aus dem layman-Overlay. Anleitung findet sich im armagetronad-wiki.

Code:
 games-action/armagetronad
     Available versions:  0.2.7.1-r1 {dedicated}
     Installed versions:  0.2.8.2.1[armagetron](16:51:37 31.05.2008)(linguas_de opengl -debug -dedicated -linguas_en -linguas_en_GB -linguas_en_US -linguas_es -linguas_fr -moviepack -moviesounds)
     Homepage:            http://armagetronad.sourceforge.net/
     Description:         3d tron lightcycles, just like the movie


Grüße

Das ist wohl des Rätsels lösung. Danke. Ich habe emerge armagetronad gemacht. das geht nicht. Werde bald möglichst sowie im Wiki vorgeschlagen probieren. Danke! :wink:
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Necoro
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PostPosted: Mon Jun 02, 2008 8:02 am    Post subject: Reply with quote

ChrisJumper wrote:
Die Version ist installiert.. und ich hab die Version aus dem layman-Overlay.

Es gibt ein layman-Overlay?
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sewulba
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PostPosted: Sat Jun 07, 2008 1:24 am    Post subject: Reply with quote

Tja... Zu früh gefreut.
Bekomme immer folgenden Fehler:
Code:
emerge armagetronad
Calculating dependencies                       ... done!
>>> Verifying ebuild Manifests...

>>> Emerging (1 of 1) games-action/armagetronad-0.2.8.2.1 to /
 * armagetronad-0.2.8.2.1.src.tar.bz2 RMD160 SHA1 SHA256 size ;-) ...                                                                                                                                     [ ok ]
 * checking ebuild checksums ;-) ...                                                                                                                                                                      [ ok ]
 * checking auxfile checksums ;-) ...                                                                                                                                                                     [ ok ]
 * checking miscfile checksums ;-) ...                                                                                                                                                                    [ ok ]
 * checking armagetronad-0.2.8.2.1.src.tar.bz2 ;-) ...                                                                                                                                                    [ ok ]
 * You must install dev-libs/libxml2 with USE=png
 *
 * ERROR: games-action/armagetronad-0.2.8.2.1 failed.
 * Call stack:
 *                       ebuild.sh, line   49:  Called pkg_setup
 *   armagetronad-0.2.8.2.1.ebuild, line   63:  Called die
 * The specific snippet of code:
 *              die "$msg"
 *  The die message:
 *   You must install dev-libs/libxml2 with USE=png
 *
 * If you need support, post the topmost build error, and the call stack if relevant.
 * A complete build log is located at '/var/tmp/portage/games-action/armagetronad-0.2.8.2.1/temp/build.log'.
 * The ebuild environment file is located at '/var/tmp/portage/games-action/armagetronad-0.2.8.2.1/temp/die.env'.
 *

 * Messages for package games-action/armagetronad-0.2.8.2.1:

 * You must install dev-libs/libxml2 with USE=png
 *
 * ERROR: games-action/armagetronad-0.2.8.2.1 failed.
 * Call stack:
 *                       ebuild.sh, line   49:  Called pkg_setup
 *   armagetronad-0.2.8.2.1.ebuild, line   63:  Called die
 * The specific snippet of code:
 *              die "$msg"
 *  The die message:
 *   You must install dev-libs/libxml2 with USE=png
 *
 * If you need support, post the topmost build error, and the call stack if relevant.
 * A complete build log is located at '/var/tmp/portage/games-action/armagetronad-0.2.8.2.1/temp/build.log'.
 * The ebuild environment file is located at '/var/tmp/portage/games-action/armagetronad-0.2.8.2.1/temp/die.env'.
 *

Ich kapiere nicht, was ich falsch mache!
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ScytheMan
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PostPosted: Sat Jun 07, 2008 1:39 am    Post subject: Reply with quote

hab mir grade mal des ebuild angeschaut

Code:
pkg_setup() {
   if ! built_with_use media-libs/sdl-image png; then
      local msg="You must install dev-libs/libxml2 with USE=png"
      eerror "$msg"
      die "$msg"
   fi


das löst ja den fehler aus.

probier mal sdl-image mit useflag png zu bauen.
evtl. ist das einfach nur fehlerhaft formuliert.


gruß ScytheMan
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sewulba
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PostPosted: Tue Jun 10, 2008 2:34 am    Post subject: Reply with quote

ScytheMan wrote:
hab mir grade mal des ebuild angeschaut

Code:
pkg_setup() {
   if ! built_with_use media-libs/sdl-image png; then
      local msg="You must install dev-libs/libxml2 with USE=png"
      eerror "$msg"
      die "$msg"
   fi


das löst ja den fehler aus.

probier mal sdl-image mit useflag png zu bauen.
evtl. ist das einfach nur fehlerhaft formuliert.


gruß ScytheMan


Genau das war es. Danke! :lol:
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ChrisJumper
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PostPosted: Tue Jun 10, 2008 12:55 pm    Post subject: Reply with quote

Necoro wrote:
ChrisJumper wrote:
Die Version ist installiert.. und ich hab die Version aus dem layman-Overlay.

Es gibt ein layman-Overlay?


Äh. Deswegen hab ich das doch auch kursiv geschrieben ;) Layman ist doch nur so eine art Paket-Manager-für-Overlays. Man kann ein Overlay ja auch via svn nutzen und das drumherum Manuell einbinden. Zugegeben, ich muss an meiner Ausdrucksweise Arbeiten..

@-Thread-Verlauf: Diese Meldung des fehlenden PNG Useflag ist dann doch ein Fehler in der Fehlermeldung vom ebuild....
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