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Headhunter123
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PostPosted: Mon Aug 25, 2003 11:29 am    Post subject: Performance UT2003 baaaad Reply with quote

Hi !

I've been to a friend's this night, with my pc. The first time I used *linuxonly* on a LAN party, hey :)
We played UT2003, and, well, his windows 2k3 is way faster than my linux version.
We have almost the same computers (1.3 ghz, 280mb ram (me) vs 256 (he), gf3 (me), gf4 ti 200 (he)), the performance in windows games is almost the same.

My friend played UT@ 1024x768 with all details and >30fps, while I was croaching with 800x600 low details and only ~25 fps.

What's up? Why is linux ut2003 so slow? What can I do to tune 3D performance a little? Thanks for help!
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scriptkiddie
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Joined: 30 Mar 2003
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PostPosted: Mon Aug 25, 2003 12:49 pm    Post subject: Reply with quote

do you have the newest nvidia drivers? I have noticed that their seems to be quite a bit of speed increasement in the new ones.

Plus in 2k3... (which I use as a gaming server on my p4 once in a while)... all your games will run a slight bit better due to the fact that you can shutdown everything single background service and have the game use all system resources.
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Headhunter123
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PostPosted: Mon Aug 25, 2003 2:40 pm    Post subject: Reply with quote

Hi !

I am using the newest nvidia drivers (=>unstable tree), and I had no background processes running (fresh start)...

I'm hoping for other answers :) :)
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MadEgg
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PostPosted: Mon Aug 25, 2003 4:02 pm    Post subject: Reply with quote

Same story with me. It's due to the fact that UT2003 is far more optimized for DirectX than for OpenGL, which it is forced to use on Linux.

If in Windows I put the renderer on OpenGL I get comparable results with Linux, slightly worse. But with DirectX Windows UT2003 beats Linux UT2003(with OpenGL) hands-down.

I was hoping the extreme optimization work that has been done on the Mac port of UT2003 for opengl would get backported to the linux version but so far I haven't seen anything from that :(
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Headhunter123
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PostPosted: Mon Aug 25, 2003 4:06 pm    Post subject: Reply with quote

That's pretty disappointing :(
Have you tried running ut2k3 with wine and direct3d?

Anyway, thanks for this information
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syscrash
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PostPosted: Tue Aug 26, 2003 1:13 am    Post subject: Reply with quote

Yeah, same here.
Duron 1.3
Radeon 8500
Plays perfectly under windows, but unfortunately I prefer linux :P . Under gentoo, I get about 10fps on average botmatch.
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sn0man1
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Joined: 27 Jul 2003
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PostPosted: Sat Sep 20, 2003 8:16 pm    Post subject: Reply with quote

i know this is an old post, but i was wondering if anything has been done to help the situation since then?

i'd love to play more ut2003 but the performance has steered me away from it, with the imminent release of ut2004 (and vehicles in a native linux fps [stupid battlefield]) i'd love to play with better perf
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Zannox
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Joined: 20 Sep 2003
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PostPosted: Sat Sep 20, 2003 11:26 pm    Post subject: Reply with quote

I had similar issues with performance with UT2003 on linux. Then I was given a suggestion to disable mouse smoothing. For some reason this made a huge difference in my FPS in the game. So try disabling mouse smoothing. Then also set your mouse sensitivity down to around 4 or 5. Between tweaking the mouse sensitivity as well as disabling mouse smoothing, my UT2003 is now as pretty and as fast on my Gentoo system as it is on my WindowsXP system. Don't understand how mouse smoothing was causing the jerkyness I was experiencing, it was and I hope the results are the same for you. Post back and let me know :)
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maxmc
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PostPosted: Sun Sep 21, 2003 11:39 am    Post subject: Reply with quote

When I switched from OSS to Alsa (changed my soundcard) the performance went so much downhill that I've now uninstalled UT2k3
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ineter
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PostPosted: Sun Sep 21, 2003 2:05 pm    Post subject: Reply with quote

are you using NVagp? i had poor perfoprmance in games before i enabled my AGP acceleration. To do this first make sure agpgart is loaded as a module or compiled into the kernel with the correct motherboard driver. after you are sure that is correct go into the XF86config and add to this section

Code:
Section "Device"
    Identifier  "card0"
    Driver      "nvidia"
[b]Option      "NvAGP" "2"[/b]
    Option   "NoLogo" "1"
    #VideoRam    65536
    # Insert Clocks lines here if appropriate
EndSection


the settings are as follows 0 - disables, 1 - use nvidia agp driver, 2 - use agpgart driver

getting this to work increased my quake3 benchmark by ~25fps.. ET and UT2003 both run faster then the windows counterpart. I hope to get wine workin good with my other openGL games so i can rm -r /windows from my system.

My setup is an Athlon TBird 1.4GHz, GeForce 2 Ti 64MB, 512MB PC133, and an ABIT KT7A-RAID (VIA KT133A important u know which controller your motherboard has!!)

hope this helps... just remember all the changes you make incase it doesnt so u can rollback to the unmodified config.
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