tuppe666 Guru
Joined: 02 Mar 2004 Posts: 423
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Posted: Sun Jan 10, 2010 1:40 am Post subject: Lincity-ng failed to build g++ not new enough |
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failed to build lincity-ng
Code: | >> Configuring source in /var/tmp/portage/games-simulation/lincity-ng-2.0/work/lincity-ng-2.0 ...
* econf: updating lincity-ng-2.0/mk/autoconf/config.guess with /usr/share/gnuconfig/config.guess
* econf: updating lincity-ng-2.0/mk/autoconf/config.sub with /usr/share/gnuconfig/config.sub
./configure --prefix=/usr --build=x86_64-pc-linux-gnu --host=x86_64-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib64 --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games
checking build system type... x86_64-pc-linux-gnu
checking host system type... x86_64-pc-linux-gnu
checking target system type... x86_64-pc-linux-gnu
checking for C++ compiler default output file name... a.out
checking whether the C++ compiler works... yes
checking whether we are cross compiling... no
checking for suffix of executables...
checking for suffix of object files... o
checking whether we are using the GNU C++ compiler... yes
checking whether x86_64-pc-linux-gnu-g++ accepts -g... no
checking for a BSD-compatible install... /usr/bin/install -c
checking for xgettext... xgettext
checking for xsltproc... xsltproc
checking whether g++ is new enough... no
configure: error:
Error: Your gcc version is too old. Lincity-ng needs at least gcc 3.2.0.
!!! Please attach the following file when seeking support:
!!! /var/tmp/portage/games-simulation/lincity-ng-2.0/work/lincity-ng-2.0/config.log
*
* ERROR: games-simulation/lincity-ng-2.0 failed.
* Call stack:
* ebuild.sh, line 49: Called src_configure
* environment, line 2630: Called games_src_configure
* environment, line 1486: Called egamesconf
* environment, line 813: Called econf '--prefix=/usr/games' '--libdir=/usr/games/lib64' '--datadir=/usr/share/games' '--sysconfdir=/etc/games' '--localstatedir=/var/games'
* ebuild.sh, line 534: Called die
* The specific snippet of code:
* die "econf failed"
* The die message:
* econf failed
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