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funkyFlash n00b
Joined: 02 Apr 2008 Posts: 36 Location: Anoka, MN
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Posted: Fri Feb 26, 2010 1:49 pm Post subject: x11-misc/electricsheep-2.7_beta11: requires libavutil.so.49 |
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My system is consistent, however when trying to launch electricsheep, it
complains about missing libavutil.so.49. ldd shows a linkage to
libavutil.so.50, but not .49.
I've tried re-merging electricsheep to no avail.
Please let me know what other information I can provide.
P.S. And by consistent, I mean up to date, emerge --depclean comes back clean, and revdep-rebuild comes back clean.
I submitted a bug, but I just got "your system is broken", so here I am. _________________ "You could walk around announcing that the variable lives at 0x22ff7c, but that's not going to get you very far in life." |
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Rexilion Veteran
Joined: 17 Mar 2009 Posts: 1044
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Posted: Fri Feb 26, 2010 3:07 pm Post subject: Re: x11-misc/electricsheep-2.7_beta11: requires libavutil.so |
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funkyFlash wrote: | My system is consistent, however when trying to launch electricsheep, it
complains about missing libavutil.so.49. ldd shows a linkage to
libavutil.so.50, but not .49.
I've tried re-merging electricsheep to no avail.
Please let me know what other information I can provide.
P.S. And by consistent, I mean up to date, emerge --depclean comes back clean, and revdep-rebuild comes back clean.
I submitted a bug, but I just got "your system is broken", so here I am. |
Could you use:
lafilefixer --justfixit
and then
emerge -1 -q electrisheep
? |
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funkyFlash n00b
Joined: 02 Apr 2008 Posts: 36 Location: Anoka, MN
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Posted: Fri Feb 26, 2010 3:27 pm Post subject: |
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No luck, I'm afraid. I had done a lafilefixer not too long ago. But I tried it again, to no avail.
Thank you for the tip. _________________ "You could walk around announcing that the variable lives at 0x22ff7c, but that's not going to get you very far in life." |
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Rexilion Veteran
Joined: 17 Mar 2009 Posts: 1044
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Posted: Fri Feb 26, 2010 4:21 pm Post subject: |
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You could also try to cheat and symlink the .50 to .49 |
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funkyFlash n00b
Joined: 02 Apr 2008 Posts: 36 Location: Anoka, MN
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Posted: Fri Feb 26, 2010 7:21 pm Post subject: |
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That worked. I'll still have to figure out the root cause of why my ffmpeg is angry... _________________ "You could walk around announcing that the variable lives at 0x22ff7c, but that's not going to get you very far in life." |
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funkyFlash n00b
Joined: 02 Apr 2008 Posts: 36 Location: Anoka, MN
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Posted: Fri Feb 26, 2010 7:32 pm Post subject: |
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Ooh, not quite. Coming out of screen saver was rough _________________ "You could walk around announcing that the variable lives at 0x22ff7c, but that's not going to get you very far in life." |
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funkyFlash n00b
Joined: 02 Apr 2008 Posts: 36 Location: Anoka, MN
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Posted: Fri Feb 26, 2010 10:06 pm Post subject: |
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Way back when, when dinosaurs roamed the earth, I had complied this from source by hand. That binary was still floating around. I went to the build folder, make uninstall, emerge -1v ffmpeg electricsheep, and it works. _________________ "You could walk around announcing that the variable lives at 0x22ff7c, but that's not going to get you very far in life." |
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