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InvisibleRasta
Apprentice
Apprentice


Joined: 30 Mar 2011
Posts: 188

PostPosted: Tue Nov 15, 2011 7:37 pm    Post subject: games-fps/urbanterror-4.1.1788.210710 from gamerlay overlay Reply with quote

hello guys i am trying to emerge urbanterror fromt he gamerlay oveerlay but i keep getting stuck at this error
Code:
code/client/ioq3-urt.c:311:9: warning: ignoring return value of 'system', declared with attribute warn_unused_result
CC code/client/cl_net_chan.c
CC code/client/cl_parse.c
CC code/client/cl_scrn.c
CC code/client/cl_ui.c
CC code/client/cl_avi.c
CC code/qcommon/cm_load.c
code/client/cl_ui.c: In function 'CL_UISystemCalls':
code/client/cl_ui.c:1105:3: warning: implicit declaration of function 'CL_CDKeyValidate'
CC code/qcommon/cm_patch.c
code/client/cl_scrn.c: In function 'SCR_DrawDemoRecording':
code/client/cl_scrn.c:347:5: warning: array subscript is above array bounds
CC code/qcommon/cm_polylib.c
CC code/qcommon/cm_test.c
CC code/qcommon/cm_trace.c
CC code/qcommon/cmd.c
CC code/qcommon/common.c
CC code/qcommon/cvar.c
CC code/qcommon/files.c
CC code/qcommon/md4.c
In file included from code/qcommon/unzip.h:57:0,
                 from code/qcommon/files.c:34:
code/qcommon/ioapi.h:38:44: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/ioapi.h:39:44: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/ioapi.h:40:45: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/ioapi.h:41:44: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/ioapi.h:42:44: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/ioapi.h:43:45: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/ioapi.h:44:49: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/ioapi.h:48:5: error: expected specifier-qualifier-list before 'open_file_func'
code/qcommon/ioapi.h:60:26: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
In file included from code/qcommon/files.c:34:0:
code/qcommon/unzip.h:123:45: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:136:32: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:147:33: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:154:29: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:161:37: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:169:40: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:182:37: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:188:36: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:195:34: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:227:42: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:253:39: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:259:47: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:267:40: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:280:40: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:295:40: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:301:39: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:315:32: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:320:27: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
code/qcommon/unzip.h:325:42: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'OF'
CC code/qcommon/md5.c
code/qcommon/files.c: In function 'FS_FCloseFile':
code/qcommon/files.c:865:3: warning: implicit declaration of function 'unzCloseCurrentFile'
code/qcommon/files.c:867:4: warning: implicit declaration of function 'unzClose'
code/qcommon/files.c: In function 'FS_FOpenFileRead':
code/qcommon/files.c:1147:7: warning: implicit declaration of function 'unzOpen'
code/qcommon/files.c:1147:37: warning: assignment makes pointer from integer without a cast
code/qcommon/files.c:1159:6: warning: implicit declaration of function 'unzOpenCurrentFile'
code/qcommon/files.c: In function 'FS_Read':
code/qcommon/files.c:1289:3: warning: implicit declaration of function 'unzReadCurrentFile'
code/qcommon/files.c: In function 'FS_LoadZipFile':
code/qcommon/files.c:1707:5: warning: assignment makes pointer from integer without a cast
code/qcommon/files.c:1708:2: warning: implicit declaration of function 'unzGetGlobalInfo'
code/qcommon/files.c:1714:2: warning: implicit declaration of function 'unzGoToFirstFile'
code/qcommon/files.c:1717:3: warning: implicit declaration of function 'unzGetCurrentFileInfo'
code/qcommon/files.c:1722:3: warning: implicit declaration of function 'unzGoToNextFile'
code/qcommon/files.c: In function 'FS_FOpenFileByMode':
code/qcommon/files.c:3516:4: warning: implicit declaration of function 'unztell'
make[2]: *** [build/release-linux-x86_64/client/files.o] Error 1
make[2]: *** Waiting for unfinished jobs....
make[2]: Leaving directory `/var/tmp/portage/games-fps/urbanterror-4.1.1788.210710/work/ioq3-urt-git/ioq3-urt'
make[1]: *** [targets] Error 2
make[1]: Leaving directory `/var/tmp/portage/games-fps/urbanterror-4.1.1788.210710/work/ioq3-urt-git/ioq3-urt'
make: *** [release] Error 2
emake failed
 * ERROR: games-fps/urbanterror-4.1.1788.210710 failed (compile phase):
 *   (no error message)
 *
 * Call stack:
 *     ebuild.sh, line  84:  Called src_compile
 *   environment, line 2755:  Called die
 * The specific snippet of code:
 *       emake $(use amd64 && echo ARCH=x86_64 || echo ARCH=i386) BUILD_SERVER=$(buildit server) BUILD_CLIENT=$(buildit client) BUILD_CLIENT_SMP=$(buildit client) CC="$(tc-getCC)" DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" USE_CODEC_VORBIS=$(buildit vorbis) USE_OPENAL=$(buildit openal) USE_CURL=$(buildit curl) USE_VOIP=$(buildit speex) USE_INTERNAL_SPEEX=0 USE_INTERNAL_ZLIB=0 USE_LOCAL_HEADERS=0 release || die
 *
 * If you need support, post the output of 'emerge --info =games-fps/urbanterror-4.1.1788.210710',
 * the complete build log and the output of 'emerge -pqv =games-fps/urbanterror-4.1.1788.210710'.
 * This ebuild is from an overlay named 'gamerlay-stable': '/var/lib/layman/gamerlay/'
 * The complete build log is located at '/var/tmp/portage/games-fps/urbanterror-4.1.1788.210710/temp/build.log'.
 * The ebuild environment file is located at '/var/tmp/portage/games-fps/urbanterror-4.1.1788.210710/temp/environment'.
 * S: '/var/tmp/portage/games-fps/urbanterror-4.1.1788.210710/work/ioq3-urt-git/ioq3-urt'

 * Messages for package games-fps/urbanterror-4.1.1788.210710:

 * ERROR: games-fps/urbanterror-4.1.1788.210710 failed (compile phase):
 *   (no error message)
 *
 * Call stack:
 *     ebuild.sh, line  84:  Called src_compile
 *   environment, line 2755:  Called die
 * The specific snippet of code:
 *       emake $(use amd64 && echo ARCH=x86_64 || echo ARCH=i386) BUILD_SERVER=$(buildit server) BUILD_CLIENT=$(buildit client) BUILD_CLIENT_SMP=$(buildit client) CC="$(tc-getCC)" DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" USE_CODEC_VORBIS=$(buildit vorbis) USE_OPENAL=$(buildit openal) USE_CURL=$(buildit curl) USE_VOIP=$(buildit speex) USE_INTERNAL_SPEEX=0 USE_INTERNAL_ZLIB=0 USE_LOCAL_HEADERS=0 release || die
 *
 * If you need support, post the output of 'emerge --info =games-fps/urbanterror-4.1.1788.210710',
 * the complete build log and the output of 'emerge -pqv =games-fps/urbanterror-4.1.1788.210710'.
 * This ebuild is from an overlay named 'gamerlay-stable': '/var/lib/layman/gamerlay/'
 * The complete build log is located at '/var/tmp/portage/games-fps/urbanterror-4.1.1788.210710/temp/build.log'.
 * The ebuild environment file is located at '/var/tmp/portage/games-fps/urbanterror-4.1.1788.210710/temp/environment'.
 * S: '/var/tmp/portage/games-fps/urbanterror-4.1.1788.210710/work/ioq3-urt-git/ioq3-urt'
 *
 * The following package has failed to build or install:
 *
 *  (games-fps/urbanterror-4.1.1788.210710::gamerlay-stable, ebuild scheduled for merge), Log file:
 *   '/var/tmp/portage/games-fps/urbanterror-4.1.1788.210710/temp/build.log'
 *
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InvisibleRasta
Apprentice
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Joined: 30 Mar 2011
Posts: 188

PostPosted: Tue Nov 15, 2011 8:07 pm    Post subject: Reply with quote

i managed to install version games-fps/urbanterror -4.1 but after compile urbanterror gives this errors (in the urbanterror console)
Code:
$ urbanterror
ioQ3 1.35urt linux-x86_64 Nov 15 2011
----- FS_Startup -----
Going through search path...

----------------------
8636 files in pk3 files
execing default.cfg
execing q3config.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1:
Calling SDL_Init(SDL_INIT_VIDEO)...
SDL_Init(SDL_INIT_VIDEO) passed.
Initializing OpenGL display
...setting mode -1: 1920 1080
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
GL_RENDERER: GeForce GTX 560/PCI/SSE2
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 560/PCI/SSE2
GL_VERSION: 4.2.0 NVIDIA 290.06
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: -1, 1920 x 1080 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
Initializing SDL audio driver...
SDL audio driver is "alsa".
SDL_AudioSpec:
  Format:   AUDIO_S16LSB
  Freq:     22050
  Samples:  705
  Channels: 2
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
    1 stereo
16384 samples
   16 samplebits
    1 submission_chunk
22050 speed
0x2486d40 dma buffer
No background file.
----------------------
Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
total 0, hsize 1021, zero 1021, min 0, max 0
total 9314, hsize 1021, zero 1, min 0, max 28
VM file ui compiled to 3009608 bytes of code (0x7f24ccfe9000 - 0x7f24cd2c7c48)
compilation took 0.474317 seconds
ui loaded in 33931488 bytes on the hunk
^1Error: file ui/joinserver.menu, line 1: file ui/menddef.h not found
^1Error: file ui/setup.menu, line 1: file ui/menddef.h not found
^1Error: file ui/controls.menu, line 1: file ui/menddef.h not found
^1Error: file ui/system.menu, line 1: file ui/menddef.h not found
^1Error: file ui/options.menu, line 1: file ui/menddef.h not found
^1Error: file ui/connect.menu, line 1: file ui/menddef.h not found
^1Error: file ui/password.menu, line 1: file ui/menddef.h not found
^1Error: file ui/default.menu, line 1: file ui/menddef.h not found
^1Error: file ui/error.menu, line 1: file ui/menddef.h not found
^1Error: file ui/serverinfo.menu, line 1: file ui/menddef.h not found
^1Error: file ui/findplayer.menu, line 1: file ui/menddef.h not found
^1Error: file ui/quitcredit.menu, line 1: file ui/menddef.h not found
^1Error: file ui/createfavorite.menu, line 1: file ui/menddef.h not found
^1Error: file ui/psetup.menu, line 1: file ui/menddef.h not found
^1Error: file ui/specialcredit.menu, line 1: file ui/menddef.h not found
^1Error: file ui/betacredit.menu, line 1: file ui/menddef.h not found
UI menu load time = 2 milli seconds
^1Error: file ui/ingame.menu, line 1: file ui/menddef.h not found
^1Error: file ui/ingame_options.menu, line 1: file ui/menddef.h not found
^1Error: file ui/ingame_system.menu, line 1: file ui/menddef.h not found
^1Error: file ui/ingame_player.menu, line 1: file ui/menddef.h not found
UI menu load time = 0 milli seconds
16 bots parsed
13 crosshairs parsed
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: tux.i72600k
Alias: tux
Alias: localhost
IP: 127.0.0.1
Started tty console (use +set ttycon 0 to disable)
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okias
n00b
n00b


Joined: 03 Jul 2007
Posts: 17
Location: Czech Republic

PostPosted: Mon Nov 28, 2011 12:19 am    Post subject: same problem Reply with quote

Hey,

x86_64 gentoo here, same problem with 4.1.17xx and 4.1.18xx :-(
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yoshi314
l33t
l33t


Joined: 30 Dec 2004
Posts: 850
Location: PL

PostPosted: Mon Nov 28, 2011 8:08 am    Post subject: Reply with quote

i think i think i have the same zip related error building vavoom.

could it be related to some system package?
_________________
~amd64
shrink your /usr/portage with squashfs+aufs
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okias
n00b
n00b


Joined: 03 Jul 2007
Posts: 17
Location: Czech Republic

PostPosted: Sun Mar 11, 2012 1:56 pm    Post subject: Fixed Reply with quote

it's FIXED. it was related to minizip :-)
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