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eug2k
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Joined: 10 Feb 2004
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PostPosted: Thu Feb 19, 2004 3:12 am    Post subject: Reply with quote

It has been torrented and hint hint: the torrent is hosted on a website who's name has to do with stars
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zakk
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Joined: 16 Jun 2003
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Location: Oakland, CA

PostPosted: Thu Feb 19, 2004 6:58 am    Post subject: Reply with quote

Hint: warez is illegal, and on this forum it can get the topic locked!
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Zannox
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PostPosted: Thu Feb 19, 2004 7:27 am    Post subject: Reply with quote

Let's not get it locked please, I was trying to be helpful :wink:
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zakk
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PostPosted: Thu Feb 19, 2004 7:38 am    Post subject: Reply with quote

Zannox wrote:
Let's not get it locked please, I was trying to be helpful :wink:

Your loki_patch binary isn't illegal, as long as that is what it is. From all the winking and such I may suppose it isn't. However this other fellow, eug2k, most definitely was suggesting getting t2 for whatever platform off a bit torrent site.
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Zannox
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PostPosted: Thu Feb 19, 2004 7:42 am    Post subject: Reply with quote

That was what I was talking about as well.....the loki_patch is indeed found on other sites. I couldn't remember them off the top of my head so posted it somewhere I knew it could be found :).....They aren't going to find any ISO anywhere on that site :)

From what I understand, the actual update for tribes 2 uses a binary (contained in the script) called loki_patch, which was compiled using a now outdated compiler. I was given the patch, from either Ryan Gordon, or from someone else at icculus, I honesly cannot remember where I got it. The link I supplied is to a loki_patch compiled with the newer compiler. The first UT2003 patch shares this problem with Tribes 2 as UT2003 use the same "Loki updater". The winks are just my personality, honest. I didnt notice that many of them myself though. If anyone has taken this as missleading. Please. Reread the post. If my help is missunderstood, then it is no help at all :idea:
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-ravage-
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Joined: 18 May 2003
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PostPosted: Thu Feb 19, 2004 7:56 am    Post subject: Reply with quote

if you're certain you have the correct Tribes 2 patch, then you don't need a new loki_patch binary

once you have extracted the .run file and changed to the new directory, execute this:

Code:
./bin/Linux/x86/loki_patch patch.dat /path/to/tribes2
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Zannox
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PostPosted: Thu Feb 19, 2004 9:18 am    Post subject: Reply with quote

I didn't know that....it's much easier 8O And if this is the same ravage, thanks for the all the installers !! :D
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rubeken
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Joined: 28 Nov 2003
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PostPosted: Thu Feb 19, 2004 5:04 pm    Post subject: Reply with quote

I've placed the loki_patch into the tribes.... directory (that was created with the -keep), and i still get the segment fault..
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rubeken
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PostPosted: Thu Feb 19, 2004 5:06 pm    Post subject: Reply with quote

Zannox wrote:
I didn't know that....it's much easier 8O And if this is the same ravage, thanks for the all the installers !! :D


i'm trying to install tribes with the .run file from a cdrom.. ?
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Zannox
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PostPosted: Fri Feb 20, 2004 2:44 am    Post subject: Reply with quote

You can't do that, as far as I know. There is a script on the Tribes 2 CD called setup.sh, that is what you should use to do the inital install. Once installed THEN patch it with the .run file :)
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rubeken
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PostPosted: Sat Feb 21, 2004 12:07 pm    Post subject: Reply with quote

I've only got a windows version of tribes2, and i'm not going to buy another linux version..
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second_exodous
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Joined: 09 May 2003
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PostPosted: Sat Feb 21, 2004 5:16 pm    Post subject: Reply with quote

You can't buy a linux version anymore, and if you could wouldn't you just to boost the sales of a linux version if it was only 10 bucks?

Thanx,
Stan
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rubeken
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PostPosted: Sat Feb 21, 2004 8:05 pm    Post subject: Reply with quote

oooh, 10 bucks, i would'f bought it then, but how can i get the linux version? :'( i wanna play it..
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regeya
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Joined: 28 Jul 2002
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PostPosted: Tue Feb 24, 2004 3:30 am    Post subject: Reply with quote

-ravage- wrote:
second_exodous wrote:
Too bad a former loki guy couldn't come up with a file that converts the windows version to linux.


I totally agree with you there, I mean, who needs money anyway??


Not Lokigames, since it doesn't exist anymore. :roll:
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second_exodous
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Joined: 09 May 2003
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PostPosted: Tue Feb 24, 2004 4:17 am    Post subject: Reply with quote

Geez, when I said that I meant a paid download, or who ever owns tribes now could do it. I'm done playing games that don't natively run on linux. I mean, I have enough games on my linux notebook right now that I can hold my own at a lan party. Ut2004 comming out (really like the demo), Doom III (I bet it will run on linux) , NWN, RTCW, ET, Savage, wesnoth (really addictive open source game), and Legends I can say if it doesn't run on Linux I don't need it. It's sad though that Tribes II could run on linux but now it's impossible. Oh well, I wasted 10 bucks on a game, it is a very pretty cd though.

There are games that I wish ran on linux, but I can only spend so much time playing games anyway, and I have a ton right now. I'll buy Linux games when they come out, but if it doesn't run on linux, ehh, who needs it? Between my Linux notebook and my GBA I spend too much time as it is playing games as it is.

But I do think it's cheap that the company that owns Tribes II couldn't buy the loki code and put it on the cd.

Thanx,
Stan
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zakk
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Joined: 16 Jun 2003
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PostPosted: Tue Feb 24, 2004 4:44 am    Post subject: Reply with quote

Sierra has the Linux tribes 2 port source.
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Klepper
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PostPosted: Tue Feb 24, 2004 3:05 pm    Post subject: Reply with quote

I have legal copies of 'Tribes 2' and 'Alpha Centauri - Planetary Pack' (and 'Call to power' but can't find it atm)

Never play, so if anybody wants them PM me.
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second_exodous
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Joined: 09 May 2003
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PostPosted: Tue Feb 24, 2004 11:27 pm    Post subject: Reply with quote

Is tribes 2 kinda dated? Are the vehicles better than they are in UT2004? I've never played it, always wanted to buy it through loki but back then I didn't know much about linux, used RH and couldn't get the nvidia drivers running. Or maybe back then I still had my voodoo3? How old is it anyway?

Thanx,
Stan
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zakk
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Joined: 16 Jun 2003
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Location: Oakland, CA

PostPosted: Tue Feb 24, 2004 11:40 pm    Post subject: Reply with quote

second_exodous wrote:
Is tribes 2 kinda dated? Are the vehicles better than they are in UT2004? I've never played it, always wanted to buy it through loki but back then I didn't know much about linux, used RH and couldn't get the nvidia drivers running. Or maybe back then I still had my voodoo3? How old is it anyway?

Thanx,
Stan

Tribes 2 still looks great, it was challenging for the graphics hardware of it's time. The vehicles are better than the ut2k4 vehicles in that they actually DO things, like they give radar for target locks on missiles, etc. UT2k4 vehicles are just there for killing, for the most part. If I recall correctly I was beta testing the first series of betas towards the end of 2000, and we did the second beta series in early 2001. So that would make it a summer 2001 game.
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second_exodous
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PostPosted: Tue Feb 24, 2004 11:49 pm    Post subject: Reply with quote

Hmm, not that old. Some one needs to make a UT2004 mod when it comes out that makes the vehicles different, they do blow up too fast.

Thanx,
Stan
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rubeken
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Joined: 28 Nov 2003
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PostPosted: Fri Feb 27, 2004 1:25 pm    Post subject: Reply with quote

zakk wrote:
Sierra has the Linux tribes 2 port source.


where can i find this??
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wishkah
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PostPosted: Fri Feb 27, 2004 3:13 pm    Post subject: Reply with quote

rubeken wrote:
zakk wrote:
Sierra has the Linux tribes 2 port source.


where can i find this??


Hehehehe, hack your way into their LAN. I guess thats the only way to get it. AFAIK sierra never released a single f***ing line of code. Suckers.

ID SOFTWARE KICKS THEIR SORRY ASSES!!

Sorry.
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fraterm
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PostPosted: Sat Feb 28, 2004 9:52 pm    Post subject: Reply with quote

Zannox wrote:


::EDIT:: BTW, the error you got above, is a problem with the loki_patch which is in the above patch/script. If you do manage to get a cd and have problems patching it, just post back here and I'll give you the information to fix it :)


I'd be interested in the fix instructions... as the tribes ebuild while installing (apparently) cleanly does not result in a version of the game that will play with current servers. 8O
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sgaap
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Joined: 16 Aug 2002
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PostPosted: Thu Mar 04, 2004 2:22 pm    Post subject: Reply with quote

To bump this thread:

I got a peculiar problem with tribes2 on kernel 2.6.3 (problem was already there on previous 2.6 and 2.5 kernels), Its sometimes impossible to connect to a server, it stop when loading the objects and quits (after some time) with the message that the connection has timed out, and when I do get into a server the mapchange kicks me out again with the same error.

More people having this and does someone know how to fix this?
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RealityMage
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Joined: 15 Dec 2003
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PostPosted: Sun Mar 07, 2004 8:05 pm    Post subject: Reply with quote

Ideally, we should improve Legends, and get it to be compatible with Tribes/Tribes2 network protocol. Does that sound at all feasible?
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