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IntergalacticWalrus
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Joined: 07 Jan 2003
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PostPosted: Sat Dec 20, 2003 11:15 pm    Post subject: UT2003 + ALSA + nForce2 = sucky Reply with quote

I have an ASUS A7N8X (nforce2) mobo, using the intel8x0 ALSA driver in 2.6.0-gentoo for sound, and while sound runs quite well in pretty much anything I tried, in ut2003 it's a scratchy, choppy mess. Yeah, I did my search on the forums, I tried
Code:
echo "(define devices '(alsa))" > ~/.openalrc

and
Code:
echo "(define devices '(alsa native))" > ~/.openalrc

AND
Code:
echo "(define devices '(sdl))" > ~/.openalrc

and with all of them I ended up with more or less the same results (sdl was the best, but still all wacky). I also tried unmerging openal and building it from cvs, but it didn't change anything. What the hell is wrong with that OpenAL piece of shit! I hope nobody will ever use it again.

UPDATE: I never noticed it before, but from what I can tell from its logs, America's Army runs OpenAL too, although my sound in this game has always run fine. What the hell is so different in ut2003 that makes it so uncooperative?!
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Evil Dark Archon
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PostPosted: Sun Dec 21, 2003 8:44 am    Post subject: Reply with quote

there is a bug in the openal.so in ut2003, try copying openal.so from the america's army System directory to ut2003's System Directory, if that doesn't work, search icculus's bugzilla at http://bugzilla.icculus.org
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IntergalacticWalrus
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PostPosted: Sun Dec 21, 2003 10:02 am    Post subject: Reply with quote

Works now. All this time I thought ut2003 used the system-wide OpenAL. Boy do I feel dumb now.
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Skrot
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Joined: 06 Oct 2003
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PostPosted: Sat Mar 20, 2004 8:44 am    Post subject: Reply with quote

Can anyone link that openal.so for me? I can't really install that big America's Army thing... I only have limited downloads per week :(

Hopefully it's not illegal to do so...

Thanks
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madmango
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PostPosted: Mon Jul 12, 2004 9:19 pm    Post subject: Reply with quote

or you could emerge openal, and copy the libraries over from /usr/lib
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kamikaze_gerbil
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Joined: 08 Feb 2003
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PostPosted: Tue Jul 13, 2004 3:52 am    Post subject: Reply with quote

madmango wrote:
or you could emerge openal, and copy the libraries over from /usr/lib


or just create a link to the libs. 8O That way if you update openal the game is all ready to go!
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roothorick
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PostPosted: Tue Jul 13, 2004 3:29 pm    Post subject: Reply with quote

While you're at it, backup the UT2k3 stock SDL lib and replace it with a link to your system SDL lib -- you should get a framerate boost from that if you had your CFLAGS/CXXFLAGS set optimally when you compiled SDL.
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MaxDamage
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PostPosted: Thu Sep 16, 2004 11:42 pm    Post subject: Reply with quote

This worked for me:
https://forums.gentoo.org/viewtopic.php?t=201115&highlight=ut2003+openal
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